Effective sounds in complex systems: the ARKOLA simulation
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Patterns of contact and communication in scientific research collaborations
Intellectual teamwork
Media spaces: bringing people together in a video, audio, and computing environment
Communications of the ACM
Video as a technology for informal communication
Communications of the ACM
An evaluation of earcons for use in auditory human-computer interfaces
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Informal workplace communication: what is it like and how might we support it?
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting distributed groups with a Montage of lightweight interactions
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Coordination in software development
Communications of the ACM
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Thunderwire: a field study of an audio-only media space
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Virtual environments at work: ongoing use of MUDs in the workplace
WACC '99 Proceedings of the international joint conference on Work activities coordination and collaboration
Socially translucent systems: social proxies, persistent conversation, and the design of “babble”
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Nomadic radio: scaleable and contextual notification for wearable audio messaging
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Interaction and outeraction: instant messaging in action
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
ConNexus to awarenex: extending awareness to mobile users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing from Both Sides of the Screen: How Designers and Engineers Can Collaborate to Build Cooperative Technology
ECSCW'01 Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work
Characterizing instant messaging from recorded logs
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Mediated voice communication via mobile IP
Proceedings of the 15th annual ACM symposium on User interface software and technology
What is chat doing in the workplace?
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
The character, functions, and styles of instant messaging in the workplace
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Instant messaging in teen life
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Revisiting the visit:: understanding how technology can shape the museum visit
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
ConChat: A Context-Aware Chat Program
IEEE Pervasive Computing
Before Getting There: Potential and Actual Collaboration
CRIWG '02 Proceedings of the 8th International Workshop on Groupware: Design, Implementation and Use
AwarenessMaps: visualizing awareness in shared workspaces
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Amigo - wireless image based instant messaging for handheld computers
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Location-Based E-Campus Web Services: From Design to Deployment
PERCOM '03 Proceedings of the First IEEE International Conference on Pervasive Computing and Communications
Exploring the design and use of peripheral displays of awareness information
CHI '04 Extended Abstracts on Human Factors in Computing Systems
SimPhony — A Voice Communication Tool for Distributed Workgroups
BT Technology Journal
Controlling interruptions: awareness displays and social motivation for coordination
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
ContactMap: Organizing communication in a social desktop
ACM Transactions on Computer-Human Interaction (TOCHI)
People-to-People-to-Geographical-Places: The P3 Framework for Location-Based Community Systems
Computer Supported Cooperative Work
Usage patterns of FriendZone: mobile location-based community services
Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
Grounding needs: achieving common ground via lightweight chat in large, distributed, ad-hoc groups
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Supporting awareness in instant messaging: an empirical study and mechanism design
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Managing availability: Supporting lightweight negotiations to handle interruptions
ACM Transactions on Computer-Human Interaction (TOCHI)
PePe field study: constructing meanings for locations in the context of mobile presence
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Collaboration in a multi-user game: impacts of an awareness tool on mutual modeling
Multimedia Tools and Applications
iSocialize: investigating awareness cues for a mobile social awareness application
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Approaching and leave-taking: Negotiating contact in computer-mediated communication
ACM Transactions on Computer-Human Interaction (TOCHI)
Computers in Entertainment (CIE) - Interactive TV
International Journal of Human-Computer Studies
On the design of potential collaboration spaces
International Journal of Computer Applications in Technology
Peopletones: a system for the detection and notification of buddy proximity on mobile phones
Proceedings of the 6th international conference on Mobile systems, applications, and services
Behaviour & Information Technology
Lost in translation: investigating the ambiguity of availability cues in an online media space
Behaviour & Information Technology
Interpreting and acting on mobile awareness cues
Human-Computer Interaction
Mobile service audio notifications: intuitive semantics and noises
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Butler lies: awareness, deception and design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring the potential of audio-tactile messaging for remote interpersonal communication
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
E-snakes and ladders: a hypermedia educational environment for portable devices
International Journal of Mobile Learning and Organisation
Understanding the impact of abstracted audio preview of SMS
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comparing awareness and distraction between desktop and peripheral-vision displays
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Field deployment of IMBuddy: a study of privacy control and feedback mechanisms for contextual IM
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
Shake2Talk: multimodal messaging for interpersonal communication
HAID'07 Proceedings of the 2nd international conference on Haptic and audio interaction design
Cultural mobilities: diversity and agency in urban computing
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Supporting informal co-located collaboration in hospital work
CRIWG'07 Proceedings of the 13th international conference on Groupware: design implementation, and use
Proceedings of Graphics Interface 2010
Supporting informal interaction in a hospital through impromptu social networking
CRIWG'10 Proceedings of the 16th international conference on Collaboration and technology
A design space analysis of availability-sharing systems
Proceedings of the 24th annual ACM symposium on User interface software and technology
Issues in implementing awareness in collaborative software for blind people
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
MILC: A secure and privacy-preserving mobile instant locator with chatting
Information Systems Frontiers
Meaningful melodies: personal sonification of text messages for mobile devices
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services companion
Speech Interaction Analysis on Collaborative Work at an Elderly Care Facility
International Journal of Sociotechnology and Knowledge Development
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There have been many attempts to support awareness and lightweight interactions using video and audio, but few have been built on widely available infrastructure. Text-based systems have become more popular, but few support awareness, opportunistic conversations, and mobility, three important elements of distributed collaboration. We built on the popularity of text-based Instant Messengers (IM) by building a mobile IM called Hubbub that tries to provide all three, notably through the use of earcons. In a 5.5-month use study, we found that Hubbub helped people feel connected to colleagues in other locations and supported opportunistic interactions. The sounds provided effective awareness cues, although some found them annoying. It was more important to support graceful transitions between multiple fixed locations than to support wireless access, although both were useful