Project FEELEX: adding haptic surface to graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Paper windows: interaction techniques for digital paper
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
D20: interaction with multifaceted display devices
CHI '06 Extended Abstracts on Human Factors in Computing Systems
The design and evaluation of selection techniques for 3D volumetric displays
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
PlantDisplay: turning houseplants into ambient display
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Lumen: interactive visual and shape display for calm computing
SIGGRAPH '04 ACM SIGGRAPH 2004 Emerging technologies
Proceedings of the 7th ACM conference on Designing interactive systems
Sphere: multi-touch interactions on a spherical display
Proceedings of the 21st annual ACM symposium on User interface software and technology
Relief: a scalable actuated shape display
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
FlyEye: grasp-sensitive surfaces using optical fiber
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
FiberBoard: compact multi-touch display using channeled light
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
A study of a retro-projected robotic face and its effectiveness for gaze reading by humans
Proceedings of the 5th ACM/IEEE international conference on Human-robot interaction
Lumino: tangible blocks for tabletop computers based on glass fiber bundles
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
pCubee: a perspective-corrected handheld cubic display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Augmented reality, surface style: extending displays through fiber optics
CHI '10 Extended Abstracts on Human Factors in Computing Systems
An inflatable hemispherical multi-touch display
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Using a depth camera as a touch sensor
ACM International Conference on Interactive Tabletops and Surfaces
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TactileTape: low-cost touch sensing on curved surfaces
Proceedings of the 24th annual ACM symposium adjunct on User interface software and technology
Direct and gestural interaction with relief: a 2.5D shape display
Proceedings of the 24th annual ACM symposium on User interface software and technology
TapSense: enhancing finger interaction on touch surfaces
Proceedings of the 24th annual ACM symposium on User interface software and technology
Proceedings of the 25th annual ACM symposium on User interface software and technology
Printed optics: 3D printing of embedded optical elements for interactive devices
Proceedings of the 25th annual ACM symposium on User interface software and technology
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We present a technology for designing curved display surfaces that can both display information and sense two dimensions of human touch. It is based on 3D printed optics, where the surface of the display is constructed as a bundle of printed light pipes, that direct images from an arbitrary planar image source to the surface of the display. This effectively decouples the display surface and image source, allowing to iterate the design of displays without requiring changes to the complex electronics and optics of the device. In addition, the same optical elements also direct light from the surface of the display back to the image sensor allowing for touch input and proximity detection of a hand relative to the display surface. The resulting technology is effective in designing compact, efficient displays of a small size; this has been applied in the design of interactive animated eyes.