Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Future directions in visual display systems
ACM SIGGRAPH Computer Graphics
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
The blue-C (poster session): integrating real humans into a networked immersive environment
Proceedings of the third international conference on Collaborative virtual environments
Spatialized audio rendering for immersive virtual environments
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
AMCP '98 Proceedings of the First International Conference on Advanced Multimedia Content Processing
Designing Projective Environments
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Construction of a three-sided immersive telecollaboration system
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Design experiences of multimodal mixed reality interfaces
SIGDOC '07 Proceedings of the 25th annual ACM international conference on Design of communication
Future Play '07 Proceedings of the 2007 conference on Future Play
CCIW'11 Proceedings of the Third international conference on Computational color imaging
A survey of visual, mixed, and augmented reality gaming
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Novel shutter glass control for simultaneous projection and picture acquisition
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
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