Online computation and competitive analysis
Online computation and competitive analysis
Algorithmic mechanism design (extended abstract)
STOC '99 Proceedings of the thirty-first annual ACM symposium on Theory of computing
Sharing the cost of muliticast transmissions (preliminary version)
STOC '00 Proceedings of the thirty-second annual ACM symposium on Theory of computing
Truth revelation in approximately efficient combinatorial auctions
Proceedings of the 1st ACM conference on Electronic commerce
Competitive analysis of incentive compatible on-line auctions
Proceedings of the 2nd ACM conference on Electronic commerce
Competitive auctions and digital goods
SODA '01 Proceedings of the twelfth annual ACM-SIAM symposium on Discrete algorithms
On approximating optimal auctions
Proceedings of the 3rd ACM conference on Electronic Commerce
Competitive generalized auctions
STOC '02 Proceedings of the thiry-fourth annual ACM symposium on Theory of computing
Online learning in online auctions
SODA '03 Proceedings of the fourteenth annual ACM-SIAM symposium on Discrete algorithms
An approximate truthful mechanism for combinatorial auctions with single parameter agents
SODA '03 Proceedings of the fourteenth annual ACM-SIAM symposium on Discrete algorithms
SODA '03 Proceedings of the fourteenth annual ACM-SIAM symposium on Discrete algorithms
Truthful and Competitive Double Auctions
ESA '02 Proceedings of the 10th Annual European Symposium on Algorithms
Reducing truth-telling online mechanisms to online optimization
Proceedings of the thirty-fifth annual ACM symposium on Theory of computing
Competitive analysis of incentive compatible on-line auctions
Theoretical Computer Science
Mechanism design for online real-time scheduling
EC '04 Proceedings of the 5th ACM conference on Electronic commerce
Randomized truthful auctions of digital goods are randomizations over truthful auctions
EC '04 Proceedings of the 5th ACM conference on Electronic commerce
Online learning in online auctions
Theoretical Computer Science - Special issue: Online algorithms in memoriam, Steve Seiden
Collusion-resistant mechanisms for single-parameter agents
SODA '05 Proceedings of the sixteenth annual ACM-SIAM symposium on Discrete algorithms
Online ascending auctions for gradually expiring items
SODA '05 Proceedings of the sixteenth annual ACM-SIAM symposium on Discrete algorithms
SODA '05 Proceedings of the sixteenth annual ACM-SIAM symposium on Discrete algorithms
Multi-unit auctions with unknown supply
EC '06 Proceedings of the 7th ACM conference on Electronic commerce
Learning algorithms for online principal-agent problems (and selling goods online)
ICML '06 Proceedings of the 23rd international conference on Machine learning
Online algorithms for market clearing
Journal of the ACM (JACM)
Designing and learning optimal finite support auctions
SODA '07 Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms
Auctions with severely bounded communication
Journal of Artificial Intelligence Research
The Balloon Popping Problem Revisited: Lower and Upper Bounds
SAGT '09 Proceedings of the 2nd International Symposium on Algorithmic Game Theory
Truthful auction for CPU time slots
FAW'10 Proceedings of the 4th international conference on Frontiers in algorithmics
On the competitive ratio of online sampling auctions
WINE'10 Proceedings of the 6th international conference on Internet and network economics
Triangle listing in massive networks and its applications
Proceedings of the 17th ACM SIGKDD international conference on Knowledge discovery and data mining
Aggregating strategy for online auctions
COCOON'06 Proceedings of the 12th annual international conference on Computing and Combinatorics
Dynamic pricing with limited supply
Proceedings of the 13th ACM Conference on Electronic Commerce
On the Competitive Ratio of Online Sampling Auctions
ACM Transactions on Economics and Computation - Special Issue on Algorithmic Game Theory
Truthful incentives in crowdsourcing tasks using regret minimization mechanisms
Proceedings of the 22nd international conference on World Wide Web
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Goldberg et al. [6] recently began the study of incentive-compatible auctions for digital goods, that is, goods which are available in unlimited supply. Many digital goods, however, such as books, music, and software, are sold continuously, rather than in a single round, as is the case for traditional auctions. Hence, it is important to consider what happens in the online version of such auctions. We define a model for online auctions for digital goods, and within this model, we examine auctions in which bidders have an incentive to bid their true valuations, that is, incentive-compatible auctions. Since the best offline auctions achieve revenue comparable to the revenue of the optimal fixed pricing scheme, we use the latter as our benchmark. We show that deterministic auctions perform poorly relative to this benchmark, but we give a randomized auction which is within a factor O(exp√log log h) of the benchmark, where h is the ratio between the highest and lowest bids. As part of this result, we also give a new offline auction, which improves upon the previously best auction in a certain class of auctions for digital goods. We also give lower bounds for both randomized and deterministic online auctions for digital goods.