Immersive Observation of Virtualized Soccer Match at Real Stadium Model
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Approaches to Large-Scale Urban Modeling
IEEE Computer Graphics and Applications
3D video surveillance with Augmented Virtual Environments
IWVS '03 First ACM SIGMM international workshop on Video surveillance
Visualizing reality in an augmented virtual environment
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Proceedings of the ACM 2nd international workshop on Video surveillance & sensor networks
Harnessing mobile ubiquitous video
CHI '05 Extended Abstracts on Human Factors in Computing Systems
A systems architecture for ubiquitous video
Proceedings of the 3rd international conference on Mobile systems, applications, and services
Free viewpoint video synthesis and presentation of sporting events for mixed reality entertainment
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Alignment of Continuous Video onto 3D Point Clouds
IEEE Transactions on Pattern Analysis and Machine Intelligence
Appearance-Preserving View-Dependent Visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
An Introduction to Inertial and Visual Sensing
International Journal of Robotics Research
User evaluation of see-through vision for mobile outdoor augmented reality
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
PTZ camera calibration for augmented virtual environments
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Alignment of continuous video onto 3D point clouds
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
Egocentric view transition for video monitoring in a distributed camera network
MMM'11 Proceedings of the 17th international conference on Advances in multimedia modeling - Volume Part I
Generating and updating textures for a large-scale environment
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
A user-centric control and navigation for augmented virtual environment surveillance application
Proceedings of the 27th Conference on Image and Vision Computing New Zealand
Video collections in panoramic contexts
Proceedings of the 26th annual ACM symposium on User interface software and technology
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
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An Augmented Virtual Environment (AVE) fuses dynamic imagery with 3D models.The AVE provides aunique approach to visualize and comprehend multiplestreams of temporal data or images. Models are used asa 3D substrate for the visualization of temporal imagery,providing improved comprehension of scene activities.The core elements of AVE systems include model construction, sensor tracking, real-time video/image acquisition, and dynamic texture projection for 3D visualization.This paper focuses on the integration of these componentsand the results that illustrate the utility and benefits of theresulting augmented virtual environment.