Communications of the ACM
Designing groupware for congruency in use
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Supporting virtual team collaboration: the TeamSCOPE system
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
Groups Interacting with Technology: Ideas, Evidence, Issues and an Agenda
Groups Interacting with Technology: Ideas, Evidence, Issues and an Agenda
Introduction to the Special Issue: Communication Processes for Virtual Organizations
Organization Science
New Methods for Studying Global Virtual Teams: Towards a Multi-Faceted Approach
HICSS '01 Proceedings of the 34th Annual Hawaii International Conference on System Sciences ( HICSS-34)-Volume 8 - Volume 8
Teams: virtualness and media choice
International Journal of Electronic Commerce - Special section: Information technology and the virtual organization
Appropriation of a MMS-based comic creator: from system functionalities to resources for action
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Education and Information Technologies
Scandinavian Journal of Information Systems
Proceedings of the 30th international conference on Software engineering
Proceedings of the ACM 2009 international conference on Supporting group work
Global online meetings in virtual teams: from media choice to interaction negotiation
Proceedings of the 5th International Conference on Communities and Technologies
Proceedings of the 2013 conference on Computer supported cooperative work
Appropriation by unanticipated users: looking beyond design intent and expected use
Proceedings of the 2013 conference on Computer supported cooperative work
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
A conceptual meta-framework for managing multicultural global virtual teams
International Journal of Networking and Virtual Organisations
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This paper reports on an exploratory study of the evolving useof communication tools by six globally distributed teams. Theanalysis suggest that although teams have similar start-upconditions they evolve in different ways. We describe thesedifferences as being a result of the different routine patterns ofmedia use that the team members mutually enacted. Based on ananalysis of six US-Dutch virtual teams, we propose the notion of'media stickiness', a phenomenon the teams experienced during theprocess of structuring media-use patterns. We will argue that inthe case of virtual teams, the evolution of media usage seems to bepath dependent. Steps taken by a team in the early stages of itslife cycle constrain later flexibility in terms of media usage.Media stickiness has several implications both for the way tomanage virtual teams as well as for the way teams deal withinformation problems that seem to be endemic for global virtualteams.