Realistic shading of human skin in real time
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Light diffusion in multi-layered translucent materials
ACM SIGGRAPH 2005 Papers
Photorealistic lighting with offset radiance transfer mapping
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Analysis of human faces using a measurement-based skin reflectance model
ACM SIGGRAPH 2006 Papers
Exaggeration of extremely detailed 3d faces
IMSA'06 Proceedings of the 24th IASTED international conference on Internet and multimedia systems and applications
Rendering gooey materials with multiple layers
ACM SIGGRAPH 2006 Courses
Playable universal capture: compression and real-time sequencing of image-based facial animation
ACM SIGGRAPH 2006 Courses
Real-time skin rendering on graphics hardware
SIGGRAPH '04 ACM SIGGRAPH 2004 Sketches
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Facial animation in a nutshell: past, present and future
SAICSIT '06 Proceedings of the 2006 annual research conference of the South African institute of computer scientists and information technologists on IT research in developing countries
Physically based facial expression synthesizer with performance analysis and GPU-aided simulation
Proceedings of the 2006 international conference on Game research and development
Mesh resolution augmentation using 3D skin bank
Computer-Aided Design
Multi-scale capture of facial geometry and motion
ACM SIGGRAPH 2007 papers
A system for efficient rendering of human skin
ACM SIGGRAPH 2007 sketches
Fast rendering of realistic faces with wavelength dependent normal maps
ACM SIGGRAPH 2007 posters
Principles of appearance acquisition and representation
ACM SIGGRAPH 2008 classes
A layered, heterogeneous reflectance model for acquiring and rendering human skin
ACM SIGGRAPH Asia 2008 papers
Instant Casting Movie Theater: The Future Cast System
IEICE - Transactions on Information and Systems
“Dive into the Movie” Audience-Driven Immersive Experience in the Story
IEICE - Transactions on Information and Systems
Screen-space perceptual rendering of human skin
ACM Transactions on Applied Perception (TAP)
Proceedings of the 31st DAGM Symposium on Pattern Recognition
Principles of Appearance Acquisition and Representation
Foundations and Trends® in Computer Graphics and Vision
The Digital Emily project: photoreal facial modeling and animation
ACM SIGGRAPH 2009 Courses
Instant movie casting with personality: Dive into the movie system
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
An interactive 3D video system for human facial reconstruction and expression modeling
Journal of Visual Communication and Image Representation
Efficient rendering of human skin
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
The gödel engine - an interactive approach to visualization in general relativity
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
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