SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Optimally combining sampling techniques for Monte Carlo rendering
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Global illumination using photon maps
Proceedings of the eurographics workshop on Rendering techniques '96
A ray tracing solution for diffuse interreflection
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Metropolis Light Transport for Participating Media
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Advanced Global Illumination
Efficient BRDF importance sampling using a factored representation
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH Asia 2008 papers
Efficient Schemes for Monte Carlo Markov Chain Algorithms in Global Illumination
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Stochastic progressive photon mapping
ACM SIGGRAPH Asia 2009 papers
Progressive photon mapping: A probabilistic approach
ACM Transactions on Graphics (TOG)
Robust adaptive photon tracing using photon path visibility
ACM Transactions on Graphics (TOG)
Stochastic tomography and its applications in 3D imaging of mixing fluids
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
State of the art in photon density estimation
ACM SIGGRAPH 2012 Courses
Table-driven adaptive importance sampling
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Improved stochastic progressive photon mapping with metropolis sampling
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
Photorealistic image rendering with population monte carlo energy redistribution
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Sequential sampling for dynamic environment map illumination
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Recent advances in physically-based appearance modeling of cloth
SIGGRAPH Asia 2012 Courses
ACM Transactions on Graphics (TOG)
Gradient-domain metropolis light transport
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Joint importance sampling of low-order volumetric scattering
ACM Transactions on Graphics (TOG)
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We present Energy Redistribution (ER) sampling as an unbiased method to solve correlated integral problems. ER sampling is a hybrid algorithm that uses Metropolis sampling-like mutation strategies in a standard Monte Carlo integration setting, rather than resorting to an intermediate probability distribution step. In the context of global illumination, we present Energy Redistribution Path Tracing (ERPT). Beginning with an inital set of light samples taken from a path tracer, ERPT uses path mutations to redistribute the energy of the samples over the image plane to reduce variance. The result is a global illumination algorithm that is conceptually simpler than Metropolis Light Transport (MLT) while retaining its most powerful feature, path mutation. We compare images generated with the new technique to standard path tracing and MLT.