Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Computational fluid dynamics in a traditional animation environment
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A novel approach to vortex core region detection
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Texturing and Modeling: A Procedural Approach
Texturing and Modeling: A Procedural Approach
A Model for Volume Lighting and Modeling
IEEE Transactions on Visualization and Computer Graphics
CGI '97 Proceedings of the 1997 Conference on Computer Graphics International
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
A PREDICTOR-CORRECTOR SCHEME FOR VORTEX IDENTIFICATION
A PREDICTOR-CORRECTOR SCHEME FOR VORTEX IDENTIFICATION
Discrete multiscale vector field decomposition
ACM SIGGRAPH 2003 Papers
Animating suspended particle explosions
ACM SIGGRAPH 2003 Papers
Keyframe control of smoke simulations
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2004 Papers
Fluid control using the adjoint method
ACM SIGGRAPH 2004 Papers
Directable photorealistic liquids
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Modeling and editing flows using advected radial basis functions
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Stable, circulation-preserving, simplicial fluids
ACM Transactions on Graphics (TOG)
Path-based control of smoke simulations
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Animating physically based explosions in real-time
AFRIGRAPH '07 Proceedings of the 5th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Mid-level smoke control for 2D animation
Proceedings of Graphics Interface 2011
Preview-based sampling for controlling gaseous simulations
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Automated sampling and control of gaseous simulations
The Visual Computer: International Journal of Computer Graphics
Technical Section: A unified smoke control method based on signed distance field
Computers and Graphics
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In modeling natural phenomena, artists often compromise the benefits of direct control for the visual realism of physics-based simulation. For gases, Eulerian simulations traditionally provide realistic results, but a poor representation for artistically shaping the media. In our system, users work with a more intuitive set of continuously extracted features whose manipulation feeds back into the original simulation. This novel approach overcomes common control issues by providing modeling tools to manipulate high-level behavior in Eulerian simulations. We employ techniques in feature extraction, real-time gas simulation, and volume rendering to build an interactive system to sculpt three-dimensional flows.