Virtual reality for palmtop computers
ACM Transactions on Information Systems (TOIS)
Data mountain: using spatial memory for document management
Proceedings of the 11th annual ACM symposium on User interface software and technology
3D or not 3D?: evaluating the effect of the third dimension in a document management system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Peephole displays: pen interaction on spatially aware handheld computers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
View size and pointing difficulty in multi-scale navigation
Proceedings of the working conference on Advanced visual interfaces
CaMus2: collaborative music performance with mobile camera phones
Proceedings of the international conference on Advances in computer entertainment technology
Map navigation with mobile devices: virtual versus physical movement with and without visual context
Proceedings of the 9th international conference on Multimodal interfaces
Target acquisition with camera phones when used as magic lenses
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Peephole pointing: modeling acquisition of dynamically revealed targets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sensing-based interaction for information navigation on handheld displays
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Like bees around the hive: a comparative study of a mobile augmented reality map
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digital Design Mobile Virtual Laboratory Implementation: A Pragmatic Approach
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Addressing Diversity. Part I: Held as Part of HCI International 2009
Impact of item density on magic lens interactions
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Impact of item density on the utility of visual context in magic lens interactions
Personal and Ubiquitous Computing
Evaluation of an off-screen visualization for magic lens and dynamic peephole interfaces
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Interaction with combinations of maps and images for pedestrian navigation and virtual exploration
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Dynamic versus static peephole navigation of VR panoramas on handheld devices
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Evaluation of motion-based interaction for mobile devices: A case study on image browsing
Interacting with Computers
Mobile Augmented Reality: Collaborative use of mobile augmented reality with paper maps
Computers and Graphics
Characterizing user performance with assisted direct off-screen pointing
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Mobile 3D graphics and virtual reality interaction
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Proceedings of the 2nd ACM International Conference on Multimedia Retrieval
Playing it real: magic lens and static peephole interfaces for games in a public space
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
HiStory: a hierarchical storyboard interface design for video browsing on mobile devices
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Studying spatial memory and map navigation performance on projector phones with peephole interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 15th ACM on International conference on multimodal interaction
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Handheld displays leave little space for the visualization and navigation of spatial layouts representing rich information spaces. The most common navigation method for handheld displays is static peephole navigation: The peephole is static and we move the spatial layout behind it (scrolling). A more natural method is dynamic peephole navigation: here, the spatial layout is static and we move the peephole across it. In the experiment reported here, we compared dynamic and static peephole navigation in otherwise similar conditions. Subjects viewed a spatial layout containing two lines on a static display screen. Only a part of the screen---the peephole---was visible. Subjects had to discriminate line length by either moving a dynamic peephole across a static layout of the lines or by moving a dynamic layout behind a static peephole. In both conditions, they used mouse-cursor control to move either the peephole or the lines.Results show significant differences in discrimination performance between conditions when lines are larger than the size of the peephole. Discrimination thresholds for static peephole navigation were 50--75% higher than for dynamic peephole navigation. Furthermore, static peephole navigation took 24% more time than dynamic peephole navigation.