A fast shaded-polygon renderer
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Fast constructive-solid geometry display in the pixel-powers graphics system
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Advances in computer graphics hardware II
A processor for an object-oriented rendering system
Computer Graphics Forum
The pixel machine: a parallel image computer
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
A characterization of ten rasterization techniques
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Square Rooting Algorithms for Integer and Floating-Point Numbers
IEEE Transactions on Computers
Illumination for computer generated pictures
Communications of the ACM
The triangle processor and normal vector shader: a VLSI system for high performance graphics
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Subanosecond pixel rendering with million transistor chips
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
High-performance polygon rendering
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
A display system for the Stellar graphics supercomputer model GS1000
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
The Silicon Graphics 4D/240GTX Superworkstation
IEEE Computer Graphics and Applications
The Geometry Engine: A VLSI Geometry System for Graphics
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Quadratic Bezier triangles as drawing primitives
HWWS '98 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
The I.M.O.G.E.N .E. machine: some hardware elements
EGGH'91 Proceedings of the Sixth Eurographics conference on Advances in Computer Graphics Hardware: rendering, visualization and rasterization hardware
An efficient massively parallel rasterization scheme for a high performance graphics system
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
Hi-index | 0.00 |