Emergent Stories Facilitated

  • Authors:
  • Rui Figueiredo;Antonio Brisson;Ruth Aylett;Ana Paiva

  • Affiliations:
  • INESC-ID, Avenida Prof. Cavaco Silva - Taguspark, Porto Salvo, Portugal 2780-990;INESC-ID, Avenida Prof. Cavaco Silva - Taguspark, Porto Salvo, Portugal 2780-990;Heriot-Watt University, Edinburgh, UK EH14 4AS;INESC-ID, Avenida Prof. Cavaco Silva - Taguspark, Porto Salvo, Portugal 2780-990

  • Venue:
  • ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
  • Year:
  • 2008

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Abstract

In this paper we address the issue of how to transform a set of actions and behaviors generated by autonomous characters into a meaningful and interesting story. To do that, we consider the issues involved in developing an architecture that is generic enough to be applied to entertainment/educational applications that convey stories through the interactions between intelligent graphical characters and a user. As such, issues in organizing the emergent content are discussed and a generic story facilitator (a kind of game master) is described. Finally two storytelling applications that use the architecture are described demonstrating the generality of the approach.