Student assessment using Bayesian nets
International Journal of Human-Computer Studies - Special issue: real-world applications of uncertain reasoning
Help seeking, learning and contingent tutoring
Computers & Education
Computers and Classroom Culture
Computers and Classroom Culture
Informing the Detection of the Students' Motivational State: An Empirical Study
ITS '02 Proceedings of the 6th International Conference on Intelligent Tutoring Systems
ITS '02 Proceedings of the 6th International Conference on Intelligent Tutoring Systems
Off-task behavior in the cognitive tutor classroom: when students "game the system"
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ICLS '04 Proceedings of the 6th international conference on Learning sciences
ICLS '04 Proceedings of the 6th international conference on Learning sciences
Addressing the testing challenge with a web-based e-assessment system that tutors as it assesses
Proceedings of the 15th international conference on World Wide Web
Modeling and understanding students' off-task behavior in intelligent tutoring systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Affect and Usage Choices in Simulation Problem-Solving Environments
Proceedings of the 2007 conference on Artificial Intelligence in Education: Building Technology Rich Learning Contexts That Work
Towards Predictive Modelling of Student Affect from Web-Based Interactions
Proceedings of the 2007 conference on Artificial Intelligence in Education: Building Technology Rich Learning Contexts That Work
Can Help Seeking Be Tutored? Searching for the Secret Sauce of Metacognitive Tutoring
Proceedings of the 2007 conference on Artificial Intelligence in Education: Building Technology Rich Learning Contexts That Work
Towards a General Model for Supporting Explanations to Enhance Learning
Proceedings of the 2007 conference on Artificial Intelligence in Education: Building Technology Rich Learning Contexts That Work
Addressing the assessment challenge with an online system that tutors as it assesses
User Modeling and User-Adapted Interaction
An analysis of students' gaming behaviors in an intelligent tutoring system: predictors and impacts
User Modeling and User-Adapted Interaction
An analysis of gaming behaviors in an intelligent tutoring system
ITS'10 Proceedings of the 10th international conference on Intelligent Tutoring Systems - Volume Part I
ITS'06 Proceedings of the 8th international conference on Intelligent Tutoring Systems
Detection and analysis of off-task gaming behavior in intelligent tutoring systems
ITS'06 Proceedings of the 8th international conference on Intelligent Tutoring Systems
Adapting to when students game an intelligent tutoring system
ITS'06 Proceedings of the 8th international conference on Intelligent Tutoring Systems
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Students approach the learning opportunity offered by intelligent tutoring systems with a variety of goals and attitudes. These goals and attitudes can substantially affect students' behavior within the tutor, and how much the student learns. One behavior that has been found to be associated with poorer learning is gaming the system, where a student attempts to complete problems and advance through an educational task by systematically taking advantage of properties and regularities in the system used to complete that task. It has been hypothesized that students game the system because of performance goals. In this paper, however, we find that the frequency of gaming the system does not correlate to a known measure of performance goals; instead, gaming is correlated to disliking computers and the tutor. Performance goals, by contrast, are shown to be associated with working slowly and avoiding errors, and are found to not be correlated to differences in learning outcomes.