Constructivism and collaboration on the Internet: case study of a graduate class experience
Computers & Education - Special issue: education and the Internet
Cognitive Tools for Learning
The Design of Naming-Based Service Composition System for Ubiquitous Computing Applications
SAINT-W '04 Proceedings of the 2004 Symposium on Applications and the Internet-Workshops (SAINT 2004 Workshops)
Context-Aware Support for Computer-Supported Ubiquitous Learning
WMTE '04 Proceedings of the 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE'04)
An activity-theoretical approach to investigate learners' factors toward e-learning systems
Computers in Human Behavior
A Delphi-based approach to developing expert systems with the cooperation of multiple experts
Expert Systems with Applications: An International Journal
A JESS-enabled context elicitation system for providing context-aware Web services
Expert Systems with Applications: An International Journal
Technology as small group face-to-face Collaborative Scaffolding
Computers & Education
International Journal of Mobile Learning and Organisation
The establishment of ubiquitous portfolio management system and learning behaviour analysis scheme
International Journal of Mobile Learning and Organisation
A preliminary study of an authentic ubiquitous learning environment for higher education
E-ACTIVITIES'11 Proceedings of the 10th WSEAS international conference on E-Activities
Review of trends from mobile learning studies: A meta-analysis
Computers & Education
A cognitive component analysis approach for developing game-based spatial learning tools
Computers & Education
Constructivist context-aware ubiquitous learning environments
Journal of Computer Assisted Learning
Using mobile console games for multiple intelligences and education
International Journal of Mobile Learning and Organisation
A platform on the cloud for self-creation of mobile interactive learning trails
International Journal of Mobile Learning and Organisation
A practical use of learning system using user preference in ubiquitous computing environment
Multimedia Tools and Applications
Learners' acceptance of mobile technology supported collaborative learning
International Journal of Mobile Learning and Organisation
A context-aware video prompt approach to improving students' in-field reflection levels
Computers & Education
International Journal of Enterprise Information Systems
International Journal of Mobile Learning and Organisation
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Recent developments in computing and mobile technologies have enabled the mobile and ubiquitous learning approach, which situates students in an environment that combines real-world and digital-world learning resources. Although such an approach seems to be innovative and interesting, several problems have been revealed when applying it to practical learning activities. One major problem is owing to the lack of proper learning strategies or tools that can guide or assist the students to learn in such a complex learning scenario. Students might feel excited or interested when using the mobile devices to learn in the real world; however, their learning achievements could be disappointing. To cope with this problem, in this study, a knowledge engineering approach is proposed to develop Mindtools for such innovative learning scenarios. Experimental results from a natural science course of an elementary school show that this innovative approach not only enhances learning motivation, but also improves the learning achievements of the students.