SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Techniques for Assessing Polygonal Approximations of Curves
IEEE Transactions on Pattern Analysis and Machine Intelligence
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Comparing constraint-based motion editing methods
Graphical Models
Synthesis of complex dynamic character motion from simple animations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive control of avatars animated with human motion data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Automated Derivation of Primitives for Movement Classification
Autonomous Robots
Unsupervised Analysis of Human Gestures
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Motion synthesis from annotations
ACM SIGGRAPH 2003 Papers
Repetitive Motion Analysis: Segmentation and Event Classification
IEEE Transactions on Pattern Analysis and Machine Intelligence
Evaluation of key frame-based retrieval techniques for video
Computer Vision and Image Understanding - Special isssue on video retrieval and summarization
3D motion retrieval with motion index tree
Computer Vision and Image Understanding - Special isssue on video retrieval and summarization
Segmenting motion capture data into distinct behaviors
GI '04 Proceedings of the 2004 Graphics Interface Conference
Automated extraction and parameterization of motions in large data sets
ACM SIGGRAPH 2004 Papers
Motion map: image-based retrieval and segmentation of motion data
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Computing the duration of motion transitions: an empirical approach
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
A system for analyzing and indexing human-motion databases
Proceedings of the 2005 ACM SIGMOD international conference on Management of data
On-line motion blending for real-time locomotion generation: Research Articles
Computer Animation and Virtual Worlds - Special Issue: The Very Best Papers from CASA 2004
Example-based motion cloning: Research Articles
Computer Animation and Virtual Worlds - Special Issue: The Very Best Papers from CASA 2004
Efficient content-based retrieval of motion capture data
ACM SIGGRAPH 2005 Papers
Geostatistical motion interpolation
ACM SIGGRAPH 2005 Papers
Behavior planning for character animation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Fast and accurate goal-directed motion synthesis for crowds
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Motion Retargetting and Transition in Different Articulated Figures
CAD-CG '05 Proceedings of the Ninth International Conference on Computer Aided Design and Computer Graphics
Compression of motion capture databases
ACM SIGGRAPH 2006 Papers
Motion synthesis and editing in low-dimensional spaces: Research Articles
Computer Animation and Virtual Worlds - CASA 2006
From motion capture data to character animation
Proceedings of the ACM symposium on Virtual reality software and technology
Segment-based human motion compression
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Flipping with physics: motion editing for acrobatics
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Segmentation and recognition of motion capture data stream by classification
Multimedia Tools and Applications
Indexing large human-motion databases
VLDB '04 Proceedings of the Thirtieth international conference on Very large data bases - Volume 30
Emulating human perception of motion similarity
Computer Animation and Virtual Worlds - CASA'2008 Special Issue
Content-based retrieval for human motion data
Journal of Visual Communication and Image Representation
Reuse of motion capture data in animation: a review
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Automated gesture segmentation from dance sequences
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
An information retrieval system for motion capture data
ECIR'06 Proceedings of the 28th European conference on Advances in Information Retrieval
Hi-index | 0.00 |
Now more and more motion capture (MoCap) systems are used to acquire realistic and highly detailed motion data which are widely used for producing animations of human-like characters in a variety of applications, such as simulations, video games and animation films. And recently large MoCap databases are available. As a kind of emerging multimedia data, 3D human motion has its own specific data form and standard format. But to the best of our knowledge, only a few approaches have been explored for 3D MoCap data feature representation and reusing. This paper proposes a group of novel approaches for posture feature representation, motion sequence segmentation, key-frame extraction and content-based motion retrieval, which are all very important for MoCap data reusing and benefit to the efficient animation production. To validate these approaches, we set up a MoCap database and implemented a prototype toolkit. The experiments show that the proposed algorithms could achieve the approvable results.