Why CSCW applications fail: problems in the design and evaluationof organizational interfaces
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
The notification collage: posting information to public and personal displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Contextual Design: Defining Customer-Centered Systems
Contextual Design: Defining Customer-Centered Systems
IEEE Software
Semi-public displays for small, co-located groups
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UniCast, OutCast & GroupCast: Three Steps Toward Ubiquitous, Peripheral Displays
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
MessyDesk and MessyBoard: two designs inspired by the goal of improving human memory
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Secrets to Success and Fatal Flaws: The Design of Large-Display Groupware
IEEE Computer Graphics and Applications
Public Ubiquitous Computing Systems: Lessons from the e-Campus Display Deployments
IEEE Pervasive Computing
Auction Mechanisms for Efficient Advertisement Selection on Public Displays
Proceedings of the 2006 conference on ECAI 2006: 17th European Conference on Artificial Intelligence August 29 -- September 1, 2006, Riva del Garda, Italy
Display Blindness: The Effect of Expectations on Attention towards Digital Signage
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
ReflectiveSigns: Digital Signs That Adapt to Audience Attention
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
MobiDiC: Context Adaptive Digital Signage with Coupons
AmI '09 Proceedings of the European Conference on Ambient Intelligence
TwitterSigns: microblogging on the walls
Proceedings of the international conference on Multimedia
Reflections on the long-term use of an experimental digital signage system
Proceedings of the 13th international conference on Ubiquitous computing
Proceedings of the 2012 International Symposium on Pervasive Displays
Pervasive'12 Proceedings of the 10th international conference on Pervasive Computing
Multi-cursor multi-user mobile interaction with a large shared display
Proceedings of the 24th Australian Computer-Human Interaction Conference
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Yarely: a software player for open pervasive display networks
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
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In this paper we present concepts for and experiences with a Situated Public Display system deployed in a university setting. We identify the rate with which information is updated as an important property to distinguish different kinds of information. With a first slideshow based prototype it was very difficult for users to predict whether information was updated since they last looked. To solve this problem, we took a broader view and conducted a contextual inquiry to investigate how people deal with paper based posters. We deduced an information flow diagram that identifies roles of people and categories of posters and noticeboards. We identified actionables, that is, posters that offer people to take a specific action, as a special type of information to support. We identified two strategies, planning and opportunism, to deal with actionable information. We present a system using two kinds of displays, News Displays and Reminder Displays, to support both strategies. We show how auctions can be used for Reminder Displays to select those information chunks that are most important in a particular context. Finally, we present an evaluation and lessons from the deployment.