Case-based planning: viewing planning as a memory task
Case-based planning: viewing planning as a memory task
The nearest neighbour problem in information retrieval: an algorithm using upperbounds
SIGIR '81 Proceedings of the 4th annual international ACM SIGIR conference on Information storage and retrieval: theoretical issues in information retrieval
Interacting with virtual characters in interactive storytelling
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
Inside Case-Based Reasoning
Artificial Intelligence
A systematic comparison of various statistical alignment models
Computational Linguistics
Question Answering from Frequently Asked Question Files: Experiences with the FAQ Finder System
Question Answering from Frequently Asked Question Files: Experiences with the FAQ Finder System
The metanovel: writing stories by computer.
The metanovel: writing stories by computer.
Guiding interactive drama
The Journal of Machine Learning Research
An introduction to variable and feature selection
The Journal of Machine Learning Research
The mathematics of statistical machine translation: parameter estimation
Computational Linguistics - Special issue on using large corpora: II
A maximum entropy approach to identifying sentence boundaries
ANLC '97 Proceedings of the fifth conference on Applied natural language processing
The rhetorical parsing of natural language texts
ACL '98 Proceedings of the 35th Annual Meeting of the Association for Computational Linguistics and Eighth Conference of the European Chapter of the Association for Computational Linguistics
ACL '02 Proceedings of the 40th Annual Meeting on Association for Computational Linguistics
Ranking and Reranking with Perceptron
Machine Learning
Automated story capture from conversational speech
Proceedings of the 3rd international conference on Knowledge capture
Building a discourse-tagged corpus in the framework of Rhetorical Structure Theory
SIGDIAL '01 Proceedings of the Second SIGdial Workshop on Discourse and Dialogue - Volume 16
U-director: a decision-theoretic narrative planning architecture for storytelling environments
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
Modeling local coherence: an entity-based approach
ACL '05 Proceedings of the 43rd Annual Meeting on Association for Computational Linguistics
A best-first probabilistic shift-reduce parser
COLING-ACL '06 Proceedings of the COLING/ACL on Main conference poster sessions
Discourse generation using utility-trained coherence models
COLING-ACL '06 Proceedings of the COLING/ACL on Main conference poster sessions
Generating narrative variation in interactive fiction
Generating narrative variation in interactive fiction
Confidence-weighted linear classification
Proceedings of the 25th international conference on Machine learning
Introduction to Information Retrieval
Introduction to Information Retrieval
Say Anything: A Massively Collaborative Open Domain Story Writing Companion
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Narrative Generation for Suspense: Modeling and Evaluation
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
From Debugging to Authoring: Adapting Productivity Tools to Narrative Content Description
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
PRISM: A Framework for Authoring Interactive Narratives
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Sentence boundary detection and the problem with the U.S.
NAACL-Short '09 Proceedings of Human Language Technologies: The 2009 Annual Conference of the North American Chapter of the Association for Computational Linguistics, Companion Volume: Short Papers
A Taxonomy of Similarity Mechanisms for Case-Based Reasoning
IEEE Transactions on Knowledge and Data Engineering
Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Fast, cheap, and creative: evaluating translation quality using Amazon's Mechanical Turk
EMNLP '09 Proceedings of the 2009 Conference on Empirical Methods in Natural Language Processing: Volume 1 - Volume 1
Story plot generation based on CBR
Knowledge-Based Systems
Narrative planning: balancing plot and character
Journal of Artificial Intelligence Research
Introspective knowledge revision in textual case-based reasoning
ICCBR'10 Proceedings of the 18th international conference on Case-Based Reasoning Research and Development
A case base planning approach for dialogue generation in digital movie design
ICCBR'11 Proceedings of the 19th international conference on Case-Based Reasoning Research and Development
Capturing programming content in online discussions
Proceedings of the seventh international conference on Knowledge capture
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We describe Say Anything, a new interactive storytelling system that collaboratively writes textual narratives with human users. Unlike previous attempts, this interactive storytelling system places no restrictions on the content or direction of the user’s contribution to the emerging storyline. In response to these contributions, the computer continues the storyline with narration that is both coherent and entertaining. This capacity for open-domain interactive storytelling is enabled by an extremely large repository of nonfiction personal stories, which is used as a knowledge base in a case-based reasoning architecture. In this article, we describe the three main components of our case-based reasoning approach: a million-item corpus of personal stories mined from internet weblogs, a case retrieval strategy that is optimized for narrative coherence, and an adaptation strategy that ensures that repurposed sentences from the case base are appropriate for the user’s emerging fiction. We describe a series of evaluations of the system’s ability to produce coherent and entertaining stories, and we compare these narratives with single-author stories posted to internet weblogs.