Security-control methods for statistical databases: a comparative study
ACM Computing Surveys (CSUR)
Principles, techniques, and ethics of stage magic and their application to human interface design
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
Wizard of Oz studies: why and how
IUI '93 Proceedings of the 1st international conference on Intelligent user interfaces
A time-sensitive object model for real-time systems
ACM Transactions on Software Engineering and Methodology (TOSEM)
Human values and the design of computer technology
Human values and the design of computer technology
Computers as Theatre
Human Factor: Designing Computer Systems for People
Human Factor: Designing Computer Systems for People
Varying rendering fidelity by exploiting human change blindness
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Deception and design: the impact of communication technology on lying behavior
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the third Nordic conference on Human-computer interaction
International Journal of Human-Computer Studies - Special issue: Subtle expressivity for characters and robots
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The re:search engine: simultaneous support for finding and re-finding
Proceedings of the 20th annual ACM symposium on User interface software and technology
Faster progress bars: manipulating perceived duration with visual augmentations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Malicious interface design: exploiting the user
Proceedings of the 19th international conference on World wide web
Expressing thought: improving robot readability with animation principles
Proceedings of the 6th international conference on Human-robot interaction
Management Science
Skillometers: reflective widgets that motivate and help users to improve performance
Proceedings of the 26th annual ACM symposium on User interface software and technology
How beliefs about the presence of machine translation impact multilingual collaborations
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
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Though it has been asserted that "good design is honest", [42] deception exists throughout human-computer interaction research and practice. Because of the stigma associated with deception - in many cases rightfully so - the research community has focused its energy on eradicating malicious deception, and ignored instances in which deception is positively employed. In this paper we present the notion of benevolent deception, deception aimed at benefitting the user as well as the developer. We frame our discussion using a criminology-inspired model and ground components in various examples. We assert that this provides us with a set of tools and principles that not only helps us with system and interface design, but that opens new research areas. After all, as Cockton claims in his 2004 paper "Value-Centered HCI" [13], "Traditional disciplines have delivered truth. The goal of HCI is to deliver value."