Designing abstractions for communication control
Formal methods in human-computer interaction
The architectural bases of design re-use
UIMS Proceedings of the workshop on user interface management systems and environments on User interface management and design
Sociologists can be surprisingly useful in interactive systems design
HCI'92 Proceedings of the conference on People and computers VII
A mathematical model of the finding of usability problems
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Enhancing the explanatory power of usability heuristics
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Scenario-based design: envisioning work and technology in system development
Scenario-based design: envisioning work and technology in system development
Evaluating a multimedia authoring tool
Journal of the American Society for Information Science - Special issue on current research in human-computer interaction
Design principles for interactive software
Design principles for interactive software
Quality in use: Meeting user needs for quality
Journal of Systems and Software
CUU '00 Proceedings on the 2000 conference on Universal Usability
Improving the performance of the cyberlink mental interface with “yes / no program”
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Guide to Usability: Human Factors in Computing
A Guide to Usability: Human Factors in Computing
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
Testing web sites: five users is nowhere near enough
CHI '01 Extended Abstracts on Human Factors in Computing Systems
HCI 97 Proceedings of HCI on People and Computers XII
The "magic number 5": is it enough for web testing?
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Evolution of human-computer interaction: from Memex to Bluetooth and beyond
The human-computer interaction handbook
The human-computer interaction handbook
About Face 2.0: The Essentials of Interaction Design
About Face 2.0: The Essentials of Interaction Design
From quality in use to value in the world
CHI '04 Extended Abstracts on Human Factors in Computing Systems
User-centered design in the enterprise
interactions - Immersion
A development framework for value-centred design
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Designing worth is worth designing
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Real life experiences with experience design
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
The expanding focus of HCI: case culture
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
IHC '06 Proceedings of VII Brazilian symposium on Human factors in computing systems
Values, value and worth: their relationship to hci?
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Mobile multimedia: identifying user values using the means-end theory
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
How online communities support human values
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
A Model Based Approach for GUI Development in Groupware Systems
Groupware: Design, Implementation, and Use
HCD 09 Proceedings of the 1st International Conference on Human Centered Design: Held as Part of HCI International 2009
Self-monitoring, self-awareness, and self-determination in cardiac rehabilitation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring the characteristics of NFR methods: a dialogue about two approaches
REFSQ'07 Proceedings of the 13th international working conference on Requirements engineering: foundation for software quality
Design and evaluation guidelines for mental health technologies
Interacting with Computers
Proceedings of the 9th International Conference on Interaction Design and Children
Proceedings of the Ergonomie et Informatique Avancee Conference
Rekindling values in participatory design
Proceedings of the 11th Biennial Participatory Design Conference
Understanding human values in adopting new technology-A case study and methodological discussion
International Journal of Human-Computer Studies
Confessions from a grounded theory PhD: experiences and lessons learnt
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The gas mask: a probe for exploring fearsome interactions
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Making the link-providing mobile media for novice communities in the developing world
International Journal of Human-Computer Studies
Interaction criticism: An introduction to the practice
Interacting with Computers
Personal and Ubiquitous Computing
Next steps for value sensitive design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Values in action (ViA): combining usability, user experience and user acceptance
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Re-scripting interactive artefacts with feminine values
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
Values-led participatory design: mediating the emergence of values
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
The value of things: cultural context in the design of digital materiality
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Worth and Human Values at the Centre of Designing Situated Digital Public Displays
International Journal of Advanced Pervasive and Ubiquitous Computing
Stories of the Smartphone in everyday discourse: conflict, tension & instability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Benevolent deception in human computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Experiences before things: a primer for the (yet) unconvinced
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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HCI is misdefined. We need to redefine it. HCI is misfocused. We need to refocus it. HCI has a window of opportunity to recreate itself as a design discipline. It must focus on the intention of gifted design, which is to improve the world by delivering new sources of value. A focus on value creates a paradoxical discipline that fuses subjectivity and objectivity in a single process. HCI must be objectively systematic and reliable in the pursuit of subjective value. Traditional disciplines have delivered truth. The goal of HCI is to deliver value. In my invited presentation, I will outline why we can and must change within HCI, where we are now (and how we got there), what I believe we should change to. I close with a research agenda for value-centred HCI.