Challenges for complete creature architectures
Proceedings of the first international conference on simulation of adaptive behavior on From animals to animats
Intelligent camera control for graphical environments
Intelligent camera control for graphical environments
The virtual cinematographer: a paradigm for automatic real-time camera control and directing
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Sympathetic interfaces: using a plush toy to direct synthetic characters
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Seeking Dynamic, Adaptive Story Environments
IEEE MultiMedia
Cinematic Primitives for Multimedia
IEEE Computer Graphics and Applications
CGI '99 Proceedings of the International Conference on Computer Graphics
Narrative guidance of interactivity
Narrative guidance of interactivity
Old tricks, new dogs: ethology and interactive creatures
Old tricks, new dogs: ethology and interactive creatures
Realtime generation of customized 3D animated explanations for knowledge-based learning environments
AAAI'97/IAAI'97 Proceedings of the fourteenth national conference on artificial intelligence and ninth conference on Innovative applications of artificial intelligence
Declarative camera control for automatic cinematography
AAAI'96 Proceedings of the thirteenth national conference on Artificial intelligence - Volume 1
Navigation by query in virtual worlds
Proceedings of the sixth international conference on 3D Web technology
Petri net script: a visual language for describing action, behaviour and plot
ACSC '01 Proceedings of the 24th Australasian conference on Computer science
Developing an aesthetic: character-based interactive installations
ACM SIGGRAPH Computer Graphics
Planning animation cinematography and shot structure to communicate theme and mood
Proceedings of the 2nd international symposium on Smart graphics
Virtual Storytelling of Cooperative Activities in a Theatre of Work
ICVS '01 Proceedings of the International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling
Using Communicative Acts to Plan the Cinematographic Structure of Animations
AI '02 Proceedings of the 15th Conference of the Canadian Society for Computational Studies of Intelligence on Advances in Artificial Intelligence
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
3D screen-space widgets for non-linear projection
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Toward intelligent support of authoring machinima media content: story and visualization
Proceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment
Complete, cinematic and expressive presentation in computer game
Proceedings of the 1st international conference on PErvasive Technologies Related to Assistive Environments
Effect of dynamic camera control on spatial reasoning in 3D spaces
Sandbox '08 Proceedings of the 2008 ACM SIGGRAPH symposium on Video games
The role of semantics in games and simulations
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts (Part II)
Motion in Games
Richly connected systems and multi-device worlds
Presence: Teleoperators and Virtual Environments
Applicability of Camera Works to Free Viewpoint Videos with Annotation and Planning
IEICE - Transactions on Information and Systems
Creative expression of emotions in virtual humans
Proceedings of the 4th International Conference on Foundations of Digital Games
Heuristics for continuity editing of cinematic computer graphics scenes
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games
A discourse planning approach to cinematic camera control for narratives in virtual environments
AAAI'05 Proceedings of the 20th national conference on Artificial intelligence - Volume 1
Neuronal editor agent for scene cutting in game cinematography
Computers in Entertainment (CIE) - SPECIAL ISSUE: Games
Camera control in computer graphics: models, techniques and applications
ACM SIGGRAPH ASIA 2009 Courses
Automated cinematic reasoning about camera behavior
Expert Systems with Applications: An International Journal
Virtual camera planning: a survey
SG'05 Proceedings of the 5th international conference on Smart Graphics
INSCAPE: emotion expression and experience in an authoring environment
TIDSE'06 Proceedings of the Third international conference on Technologies for Interactive Digital Storytelling and Entertainment
Cinematographic techniques for edutainment applications
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Automated camera planning to film robot operations
Artificial Intelligence Review
DirectorNotation: Artistic and technological system for professional film directing
Journal on Computing and Cultural Heritage (JOCCH)
Visualization experience and related process modeling
Journal of Visual Languages and Computing
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