Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Using small screen space more efficiently
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
E-business: roadmap for success
E-business: roadmap for success
Improving Web interaction on small displays
WWW '99 Proceedings of the eighth international conference on World Wide Web
Power browser: efficient Web browsing for PDAs
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Satchel: providing access to any document, any time, anywhere
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Using while moving: HCI issues in fieldwork environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Efficient web browsing on handheld devices using page and form summarization
ACM Transactions on Information Systems (TOIS)
User web browsing characteristics using palm handhelds for information retrieval
IPCC/SIGDOC '00 Proceedings of IEEE professional communication society international professional communication conference and Proceedings of the 18th annual ACM international conference on Computer documentation: technology & teamwork
The role of adaptive hypermedia in a context-aware tourist GUIDE
Communications of the ACM - The Adaptive Web
Place to Space: Migrating to Ebusiness Models
Place to Space: Migrating to Ebusiness Models
Introduction to E-Commerce
Expanding the 'mobility' concept
ACM SIGGROUP Bulletin
Personal and Ubiquitous Computing
WAP: designing for small user interfaces
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Mobile commerce: technology, theory, and applications
Mobile commerce: technology, theory, and applications
HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 3 - Volume 3
Enabling Technology for Personalizing Mobile Services
HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 3 - Volume 3
Just What Do the Youth of Today Want? Technology Appropriation by Young People
HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 5 - Volume 5
A Survey of Context-Aware Mobile Computing Research
A Survey of Context-Aware Mobile Computing Research
Websites that Satisfy Users: A Theoretical Framework for Web User Interface Design and Evaluation
HICSS '99 Proceedings of the Thirty-Second Annual Hawaii International Conference on System Sciences-Volume 2 - Volume 2
Interface design for mobile commerce
Communications of the ACM - Mobile computing opportunities and challenges
What's so different about the mobile Internet?
Communications of the ACM - Mobile computing opportunities and challenges
Introduction to the Special Issue: Mobile Commerce Applications
International Journal of Electronic Commerce
International Journal of Electronic Commerce
Empirical analysis of consumer reaction to the virtual reality shopping mall
Computers in Human Behavior
Key issues for the design and development of mobile commerce services and applications
International Journal of Mobile Communications
Mobile information systems for the private everyday life
Mobile Information Systems - Improving Quality of Service in Mobile Information Systems, Services and Networks
International Journal of Electronic Commerce
Journal of Management Information Systems
A multidimensional and hierarchical model of mobile service quality
Electronic Commerce Research and Applications
The effects of mobile service quality and technology compatibility on users' perceived playfulness
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Presence: Teleoperators and Virtual Environments
International Journal of Mobile Communications
Effect of use contexts on the continuous use of mobile services: the case of mobile games
Personal and Ubiquitous Computing
Consumer lifestyles: alternative adoption patterns for advanced mobile services
International Journal of Mobile Communications
Moving to the mobile internet: analyzing Sedo's domain parking services
Proceedings of the 13th International Conference on Electronic Commerce
An empirical examination of continuance intention of mobile payment services
Decision Support Systems
An empirical examination of the determinants of mobile purchase
Personal and Ubiquitous Computing
International Journal of Technology Diffusion
The Role of Usability in E-Commerce Services
International Journal of E-Business Research
The Role of Usability in E-Commerce Services
International Journal of E-Business Research
Creating a Taxonomy for Mobile Commerce Innovations Using Social Network and Cluster Analyses
International Journal of Electronic Commerce
Consumer Motivations in Browsing Online Stores with Mobile Devices
International Journal of Electronic Commerce
Understanding the effect of flow on user adoption of mobile games
Personal and Ubiquitous Computing
Assessing the indicators of reuse intention of mobile services
International Journal of Mobile Communications
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The rapid growth of mobile telephony has fueled the expansion of the mobile Internet as a foundation for mobile commerce. Proponents claim that mobile commerce will surpass electronic commerce in growth and scope, but there is as yet no commonly accepted framework for the study of interface design for mobile commerce. Using Rayport and Jaworski's 7C's--the seven design elements of a customer interface (context, content, community, customization, communication, connection, and commerce) --as a reference framework, interfaces for mobile commerce and electronic commerce are compared. Two new elements (2M's) are identified: mobile setting and mobile device constraints. These 2M's substantially affect the design of each of the 7C's. Therefore, the 2M's and 7C's are proposed as a new framework for mobile commerce interfaces. Based on this, previous research is analyzed and suggestions for future research are generated.