A foundation for the study of group decision support systems
Management Science
Tivoli: an electronic whiteboard for informal workgroup meetings
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
DOLPHIN: integrated meeting support across local and remote desktop environments and LiveBoards
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Meeting at the desktop: an empirical study of virtually collocated teams
Proceedings of the Sixth European conference on Computer supported cooperative work
ConNexus to awarenex: extending awareness to mobile users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Meeting Analysis: Findings from Research and Practice
HICSS '01 Proceedings of the 34th Annual Hawaii International Conference on System Sciences ( HICSS-34)-Volume 1 - Volume 1
Out of Sight, Out of Sync: Understanding Conflict in Distributed Teams
Organization Science
Influencing group participation with a shared display
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Improving audio conferencing: are two ears better than one?
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Conversation Clock: Visualizing audio patterns in co-located groups
HICSS '07 Proceedings of the 40th Annual Hawaii International Conference on System Sciences
The impact of increased awareness while face-to-face
Human-Computer Interaction
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics - Special issue on human computing
GroupMind: supporting idea generation through a collaborative mind-mapping tool
Proceedings of the ACM 2009 international conference on Supporting group work
Inferring Human Interactions in Meetings: A Multimodal Approach
UIC '09 Proceedings of the 6th International Conference on Ubiquitous Intelligence and Computing
Automatic nonverbal analysis of social interaction in small groups: A review
Image and Vision Computing
Developing a serious game to evaluate and train group decision making skills
Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era
A quantitative analysis of the collective creativity in playing 20-questions games
Proceedings of the seventh ACM conference on Creativity and cognition
Predicting remote versus collocated group interactions using nonverbal cues
Proceedings of the ICMI-MLMI '09 Workshop on Multimodal Sensor-Based Systems and Mobile Phones for Social Computing
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics - Special issue on human computing
Improving social game engagement on facebook through enhanced socio-contextual information
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Facilitating meetings with playful feedback
CHI '10 Extended Abstracts on Human Factors in Computing Systems
CHI '10 Extended Abstracts on Human Factors in Computing Systems
A model for designing geocollaborative artifacts and applications
CRIWG'09 Proceedings of the 15th international conference on Groupware: design, implementation, and use
Recognizing conversational context in group interaction using privacy-sensitive mobile sensors
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Enhancing interactional synchrony with an ambient display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The effects visual feedback on social behavior during decision making meetings
HCII'11 Proceedings of the 1st international conference on Human interface and the management of information: interacting with information - Volume Part II
Ubiquitous meeting facilitator with playful real-time user interface
UIC'11 Proceedings of the 8th international conference on Ubiquitous intelligence and computing
Motion and attention in a kinetic videoconferencing proxy
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Design and evaluation of an ambient display to support time management during meetings
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Ambient Suite: enhancing communication among multiple participants
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Social visualization and negotiation: effects of feedback configuration and status
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Awareness as an antidote to distance: making distributed groups cooperative and consistent
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Automatic modeling of dominance effects using granger causality
HBU'11 Proceedings of the Second international conference on Human Behavior Unterstanding
A new approach to brainstorming: multitouch brainstorming
Create'10 Proceedings of the 2010 international conference on The Interaction Design
Proceedings of the Designing Interactive Systems Conference
Dynamic tabletop interfaces for increasing creativity
Computers in Human Behavior
Can a table regulate participation in top level managers' meetings?
Proceedings of the 17th ACM international conference on Supporting group work
Assessing the impact of language style on emergent leadership perception from ubiquitous audio
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
SocioPhone: everyday face-to-face interaction monitoring platform using multi-phone sensor fusion
Proceeding of the 11th annual international conference on Mobile systems, applications, and services
Leveraging visual feedback from social signal processing to enhance clinicians' nonverbal skills
CHI '13 Extended Abstracts on Human Factors in Computing Systems
A survey on smartphone-based systems for opportunistic user context recognition
ACM Computing Surveys (CSUR)
TalkBetter: family-driven mobile intervention care for children with language delay
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
The communication patterns of technical leaders: impact on product development team performance
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Visual feedback on nonverbal communication: a design exploration with healthcare professionals
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare
ACM SIGMOBILE Mobile Computing and Communications Review
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We present the Meeting Mediator (MM), a real-time portable system that detects social interactions and provides persuasive feedback to enhance group collaboration. Social interactions is captured using Sociometric badges [17] and are visualized on mobile phones to promote behavioral change. Particularly in distributed collaborations, MM attempts to bridge the gap among the distributed groups by detecting and communicating social signals. In a study on brainstorming and problem solving meetings, MM had a significant effect on overlapping speaking time and interactivity level without distracting the subjects. The Sociometric badges were also able to detect dominant players in the group and measure their influence on other participants. Most interestingly, in groups with one or more dominant people, MM effectively reduced the dynamical difference between co-located and distributed collaboration as well as the behavioral difference between dominant and non-dominant people. Our system encourages change in group dynamics that may lead to higher performance and satisfaction. We envision that MM will be deployed in real-world organizations to improve interactions across various group collaboration contexts.