SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Haptic rendering: programming touch interaction with virtual objects
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
The haptic display of complex graphical environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Range Imaging With Adaptive Color Structured Light
IEEE Transactions on Pattern Analysis and Machine Intelligence
ArtDefo: accurate real time deformable objects
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
SIAM Review
Scanning physical interaction behavior of 3D objects
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Introductory Techniques for 3-D Computer Vision
Introductory Techniques for 3-D Computer Vision
Linear combination of transformations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Real-Time Elastic Deformations of Soft Tissues for Surgery Simulation
IEEE Transactions on Visualization and Computer Graphics
Modeling the Dynamics of the Human Thigh for a Realistic Echographic Simulator with Force Feedback
MICCAI '99 Proceedings of the Second International Conference on Medical Image Computing and Computer-Assisted Intervention
Approximate simulation of elastic membranes by triangulated spring meshes
Journal of Graphics Tools
Virtual Reality Training Simulation for Palpation of Subsurface Tumors
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
A constraint-based god-object method for haptic display
IROS '95 Proceedings of the International Conference on Intelligent Robots and Systems-Volume 3 - Volume 3
Precomputing interactive dynamic deformable scenes
ACM SIGGRAPH 2003 Papers
Priors Stabilizers and Basis Functions: From Regularization to Radial, Tensor and Additive Splines
Priors Stabilizers and Basis Functions: From Regularization to Radial, Tensor and Additive Splines
A Versatile and Robust Model for Geometrically Complex Deformable Solids
CGI '04 Proceedings of the Computer Graphics International
Precomputing avatar behavior from human motion data
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
High-Fidelity Haptic Synthesis of Contact with Deformable Bodies
IEEE Computer Graphics and Applications
ACM SIGGRAPH 2005 Papers
Sensing Deforming and Moving Objects with Commercial Off the Shelf Hardware
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Workshops - Volume 03
Inverse kinematics for reduced deformable models
ACM SIGGRAPH 2006 Papers
IEEE Computer Graphics and Applications
Haptics and physical simulation for virtual bone surgery
Haptics and physical simulation for virtual bone surgery
Reconstruction of deforming geometry from time-varying point clouds
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Automatic performance evaluation in surgical simulation
Automatic performance evaluation in surgical simulation
Data-Driven Haptic Rendering of Visco-Elastic Effects
HAPTICS '08 Proceedings of the 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Computing depth under ambient illumination using multi-shuttered light
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
High-fidelity passive force-reflecting virtual environments
IEEE Transactions on Robotics
Identification of Spring Parameters for Deformable Object Simulation
IEEE Transactions on Visualization and Computer Graphics
Acquisition of elastically deformable object model based on measurement
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
Enriching coarse interactive elastic objects with high-resolution data-driven deformations
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Enriching coarse interactive elastic objects with high-resolution data-driven deformations
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
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In this paper we describe the design and implementation of an automated system to build models of elastic deformable objects and to render these models in an interactive virtual environment. By automating model creation, a greater number of models and models that are more realistic can be included in these interactive simulations. Model geometry is acquired by a novel range sensor. Techniques for contact detection, slip detection on deformable surfaces, and enhanced open-loop force control enable haptic model acquisition through active probing with a haptic device. For model rendering, the force field is approximated from these measured samples.