The incredible shrinking pipeline
Communications of the ACM
An ACM-W literature review on women in computing
ACM SIGCSE Bulletin - Women and Computing
E-broidery: design and fabrication of textile-based computing
IBM Systems Journal
Perspectives on Free and Open Source Software
Perspectives on Free and Open Source Software
The Long Tail: Why the Future of Business Is Selling Less of More
The Long Tail: Why the Future of Business Is Selling Less of More
Wikinomics: How Mass Collaboration Changes Everything
Wikinomics: How Mass Collaboration Changes Everything
Fab: The Coming Revolution on Your Desktop--from Personal Computers to Personal Fabrication
Fab: The Coming Revolution on Your Desktop--from Personal Computers to Personal Fabrication
Storytelling alice motivates middle school girls to learn computer programming
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Crowdsourcing user studies with Mechanical Turk
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Open source hardware: freedom you can hold?
netWorker - In search of Web 3.0
The TeeBoard: an education-friendly construction platform for e-textiles and wearable computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Handcrafting textile interfaces from a kit-of-no-parts
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
From garments to gardens: negotiating material relationships online and 'by hand'
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Breaking boundaries: strategies for mentoring through textile computing workshops
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Flow of electrons: an augmented workspace for learning physical computing experientially
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Collaboration in open-source hardware: third-party variations on the arduino duemilanove
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
SnapToTrace: a new e-textile interface and component kit for learning computation
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
At the seams: DIYbio and opportunities for HCI
Proceedings of the Designing Interactive Systems Conference
Case studies in the personal fabrication of electronic products
Proceedings of the Designing Interactive Systems Conference
(DIY)biology and opportunities for HCI
Proceedings of the Designing Interactive Systems Conference
Re-scripting interactive artefacts with feminine values
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
Crafting technology: Reimagining the processes, materials, and cultures of electronics
ACM Transactions on Computer-Human Interaction (TOCHI)
Open source software for entertainment
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
Opportunities via extended networks for teens' informal learning
Proceedings of the 2013 conference on Computer supported cooperative work
Ninja track: design of electronic toy variable in shape and flexibility
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Do-it-yourself electronic products and the people who make them
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
ACM Transactions on Computing Education (TOCE)
Toward culturally responsive computing education
Communications of the ACM
Gears of our childhood: constructionist toolkits, robotics, and physical computing, past and future
Proceedings of the 12th International Conference on Interaction Design and Children
A curriculum for teaching computer science through computational textiles
Proceedings of the 12th International Conference on Interaction Design and Children
Glitch, please: datamoshing as a medium-specific application of digital material
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
ACM Transactions on Computing Education (TOCE)
Structures, forms, and stuff: the materiality and medium of interaction
Personal and Ubiquitous Computing
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This paper examines the distribution, adoption, and evolution of an open-source toolkit we developed called the LilyPad Arduino. We track the two-year history of the kit and its user community from the time the kit was commercially introduced, in October of 2007, to November of 2009. Using sales data, publicly available project documentation and surveys, we explore the relationship between the LilyPad and its adopters. We investigate the community of developers who has adopted the kit---paying special attention to gender---explore what people are building with it, describe how user feedback impacted the development of the kit and examine how and why people are contributing their own LilyPad-inspired tools back to the community. What emerges is a portrait of a new technology and a new engineering/design community in co-evolution.