Alternatives: exploring information appliances through conceptual design proposals
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Making space for stories: ambiguity in the design of personal communication systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MAHI: investigation of social scaffolding for reflective thinking in diabetes management
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Systematic Framework for Designing and Evaluating Persuasive Systems
PERSUASIVE '08 Proceedings of the 3rd international conference on Persuasive Technology
Theory-driven design strategies for technologies that support behavior change in everyday life
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Toward technologies that support family reflections on health
Proceedings of the ACM 2009 international conference on Supporting group work
Persuasive system design: state of the art and future directions
Proceedings of the 4th International Conference on Persuasive Technology
On-Body Sensing Solutions for Automatic Dietary Monitoring
IEEE Pervasive Computing
Surveillance, persuasion, and panopticon
PERSUASIVE'07 Proceedings of the 2nd international conference on Persuasive technology
Analysis of chewing sounds for dietary monitoring
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Prescriptive persuasion and open-ended social awareness: expanding the design space of mobile health
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Design for reflection on health behavior change
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
Health promotion as activism: building community capacity to effect social change
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
"I'd never get out of this !?$%# office": redesigning time management for the enterprise
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sustainably unpersuaded: how persuasion narrows our vision of sustainability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Introducing the ambivalent socialiser
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The student activity meter for awareness and self-reflection
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Waiting for learning: designing interactive educational materials for patient waiting areas
Proceedings of the 11th International Conference on Interaction Design and Children
Goal-oriented visualizations of activity tracking: a case study with engineering students
Proceedings of the 2nd International Conference on Learning Analytics and Knowledge
Persuasive technology considered harmful? an exploration of design concerns through the TV companion
PERSUASIVE'12 Proceedings of the 7th international conference on Persuasive Technology: design for health and safety
"Honey=sugar" means unhealthy: investigating how people apply knowledge to rate food's healthiness
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Proceedings of the 24th Australian Computer-Human Interaction Conference
Mind the theoretical gap: interpreting, using, and developing behavioral theory in HCI research
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Critical perspective on persuasive technology reconsidered
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI and the future robot enslavement of humankind: a retrospective
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Viewing and controlling personal sensor data: what do users want?
PERSUASIVE'13 Proceedings of the 8th international conference on Persuasive Technology
Patterns of support in an online community for smoking cessation
Proceedings of the 6th International Conference on Communities and Technologies
An initial model for designing socially translucent systems for behavior change
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
Feedback presentation for mobile personalised digital physical activity coaching platforms
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments
Participatory design of an online therapy for youth mental health
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Designing a mobile diet diary application with and for older adults with AMD: a case study
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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This is a critical design paper offering a possible scenario of use intended to provoke reflection about values and politics of design in persuasive computing. We describe the design of a system - Fit4Life - that encourages individuals to address the larger goal of reducing obesity in society by promoting individual healthy behaviors. Using the Persuasive Systems Design Model [26], this paper outlines the Fit4Life persuasion context, the technology, its use of persuasive messages, and an experimental design to test the system's efficacy. We also contribute a novel discussion of the ethical and sociocultural considerations involved in our design, an issue that has remained largely unaddressed in the existing persuasive technologies literature [29].