KidPad: a design collaboration between children, technologists, and educators
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Designing storytelling technologies to encouraging collaboration between young children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Classroom collaboration in the design of tangible interfaces for storytelling
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
KidPad: collaborative storytelling for children
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Case study: the design of CBC4Kids' StoryBuilder
Proceedings of the 2003 conference on Interaction design and children
FaTe2: storytelling edutainment experiences in 2D and 3D collaborative spaces
Proceedings of the 2006 conference on Interaction design and children
Computer support for children's collaborative fantasy play and storytelling
CSCL '99 Proceedings of the 1999 conference on Computer support for collaborative learning
Proceedings of the 6th international conference on Interaction design and children
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Interactive storytelling in pre-school: a case-study
Proceedings of the 8th International Conference on Interaction Design and Children
Kingdom of the Knights: evaluation of a seamlessly augmented toy environment for playful learning
Proceedings of the 8th International Conference on Interaction Design and Children
GENTORO: a system for supporting children's storytelling using handheld projectors and a robot
Proceedings of the 8th International Conference on Interaction Design and Children
Collective digital storytelling at school as a whole-class interaction
Proceedings of the 9th International Conference on Interaction Design and Children
Mobile collaboration: collaboratively reading and creating children's stories on mobile devices
Proceedings of the 9th International Conference on Interaction Design and Children
Comparing canonical and digital-based narrative activities in a formal educational setting
Proceedings of the 9th International Conference on Interaction Design and Children
Programming & storytelling: opportunities for learning about coding & composition
Proceedings of the 9th International Conference on Interaction Design and Children
How the social structure of intercultural computer clubs fosters interactive storytelling
Proceedings of the 9th International Conference on Interaction Design and Children
The Scratch Programming Language and Environment
ACM Transactions on Computing Education (TOCE)
CASTOR: learning to create context-sensitive and emotionally engaging narrations in-situ
Proceedings of the 11th International Conference on Interaction Design and Children
Design challenges and concept for intergenerational online learning
Proceedings of the 11th International Conference on Interaction Design and Children
A digital storytelling tool for Arab children
Proceedings of the 14th International Conference on Information Integration and Web-based Applications & Services
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Traditional Storytelling fosters creativity, imagination, socialization, and full body engagement. On the other hand, digital storytelling promises additional benefits as for example multi-media use and more kinds of expressions. While this is comprehensible, digital storytelling should still appreciate benefits of traditional storytelling. In reviewing digital storytelling literature we found that many described case studies and systems may potentially fulfill these requirements but are still in need for improvement. We found three understandings of storytelling within the papers (remote authoring, collocated authoring, and enriched experiences). To fully meet the benefits of traditional storytelling future digital storytelling environments should provide authoring tools that support children's collaboration practices to create, share, and perform stories.