Estimation of Object Motion Parameters from Noisy Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Dynamic monocular machine vision
Machine Vision and Applications
Good vibrations: modal dynamics for graphics and animation
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Estimating the Kinematics and Structure of a Rigid Object from a Sequence of Monocular Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
3D position, attitude and shape input using video tracking of hands and lips
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Experiences with adding new input modalities to PC desktop computing
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Head pointing and speech control as a hands-free interface to desktop computing
Assets '98 Proceedings of the third international ACM conference on Assistive technologies
Recognizing Facial Expressions in Image Sequences Using Local Parameterized Models of Image Motion
International Journal of Computer Vision
Looking at People: Sensing for Ubiquitous and Wearable Computing
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
Calibration-Free Augmented Reality
IEEE Transactions on Visualization and Computer Graphics
Motion Control of Virtual Humans
IEEE Computer Graphics and Applications
Recursive Estimation of Motion, Structure, and Focal Length
IEEE Transactions on Pattern Analysis and Machine Intelligence
Visual Human-Machine Interaction
AI '99 Proceedings of the 12th Australian Joint Conference on Artificial Intelligence: Advanced Topics in Artificial Intelligence
BMCV '02 Proceedings of the Second International Workshop on Biologically Motivated Computer Vision
Machine Vision and Applications - Special issue: IEEE WACV
Applying visual curve tracking to graphics
CA '95 Proceedings of the Computer Animation
Head Tracking via Robust Registration in Texture Map Images
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Affine Object Representations for Calibration-Free Augmented Reality
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
CFBOX(tm): Superimposing 3D Human Face on Motion Picture
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Face recognition: A literature survey
ACM Computing Surveys (CSUR)
A perceptual user interface for recognizing head gesture acknowledgements
Proceedings of the 2001 workshop on Perceptive user interfaces
The catchment feature model: a device for multimodal fusion and a bridge between signal and sense
EURASIP Journal on Applied Signal Processing
A robust gaze detection method by compensating for facial movements based on corneal specularities
Pattern Recognition Letters
Face Tracking for Spatially Aware Mobile User Interfaces
ICISP '08 Proceedings of the 3rd international conference on Image and Signal Processing
History: The use of the kalman filter for human motion tracking in virtual reality
Presence: Teleoperators and Virtual Environments
Robust real-time face tracking and gesture recognition
IJCAI'97 Proceedings of the Fifteenth international joint conference on Artifical intelligence - Volume 2
3D model-based 6-DOF head tracking by a single camera for human-robot interaction
ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
Robust gaze estimation for human computer interaction
PRICAI'06 Proceedings of the 9th Pacific Rim international conference on Artificial intelligence
Head Pose estimation on low resolution images
CLEAR'06 Proceedings of the 1st international evaluation conference on Classification of events, activities and relationships
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
A study on human gaze detection based on 3d eye model
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
An investigation of model bias in 3d face tracking
AMFG'05 Proceedings of the Second international conference on Analysis and Modelling of Faces and Gestures
Real-time modeling of face deformation for 3d head pose estimation
AMFG'05 Proceedings of the Second international conference on Analysis and Modelling of Faces and Gestures
A study on non-intrusive facial and eye gaze detection
ACIVS'05 Proceedings of the 7th international conference on Advanced Concepts for Intelligent Vision Systems
Practical gaze point computing method by 3d position estimation of facial and eye features
AI'04 Proceedings of the 17th Australian joint conference on Advances in Artificial Intelligence
Active vision for controlling an electric wheelchair
Intelligent Service Robotics
A review of motion analysis methods for human Nonverbal Communication Computing
Image and Vision Computing
Audiovisual diarization of people in video content
Multimedia Tools and Applications
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Interactive graphics systems that are driven by visual input are discussed. The underlying computer vision techniques and a theoretical formulation that addresses issues of accuracy, computational efficiency, and compensation for display latency are presented. Experimental results quantitatively compare the accuracy of the visual technique with traditional sensing. An extension to the basic technique to include structure recovery is discussed.