Direct 3D interaction with smart objects

  • Authors:
  • Marcelo Kallmann;Daniel Thalmann

  • Affiliations:
  • EPFL - LIG - Computer Graphics Lab, Swiss Federal Institute of Technology, CH-1015, Lausanne, EPFL - LIG;EPFL - LIG - Computer Graphics Lab, Swiss Federal Institute of Technology, CH-1015, Lausanne, EPFL - LIG

  • Venue:
  • Proceedings of the ACM symposium on Virtual reality software and technology
  • Year:
  • 1999

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Abstract

Performing 3D interactions with virtual objects easily becomes a complex task, limiting the implementation of larger applications. In order to overcome some of these limitations, this paper describes a framework where the virtual object aids the user to accomplish a pre-programmed possible interaction. Such objects are called Smart Objects, in the sense that they know how the user can interact with them, giving clues to aid the interaction. We show how such objects are constructed, and exemplify the framework with an application where the user, wearing a data glove, can easily open and close drawers of some furniture.