An algebraic approach to shape-from-image problems
Artificial Intelligence
A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
A linear algorithm for motion estimation using straight line correspondences
Computer Vision, Graphics, and Image Processing
Motion and Structure From Two Perspective Views: Algorithms, Error Analysis, and Error Estimation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Structure from motion using line correspondences
International Journal of Computer Vision
International Journal of Computer Vision
Shape and motion from image streams under orthography: a factorization method
International Journal of Computer Vision
Measurement and integration of 3-D structures by tracking edge lines
International Journal of Computer Vision
Geometric optimization methods for adaptive filtering
Geometric optimization methods for adaptive filtering
A linear algorithm for point and line-based structure from motion
CVGIP: Image Understanding
Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
Introduction to Robotics: Mechanics and Control
Introduction to Robotics: Mechanics and Control
Motion and Structure from Image Sequences
Motion and Structure from Image Sequences
Estimation of 3D-motion and structure from tracking 2D-lines in a sequence of images
ECCV '90 Proceedings of the First European Conference on Computer Vision
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Parametric Model Fitting: From Inlier Characterization to Outlier Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Orientation Space Filtering for Multiple Orientation Line Segmentation
IEEE Transactions on Pattern Analysis and Machine Intelligence
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Optimization Criteria and Geometric Algorithms for Motion and Structure Estimation
International Journal of Computer Vision
VideoPlus: A Method for Capturing the Structure and Appearance of Immersive Environments
IEEE Transactions on Visualization and Computer Graphics
Gauge Independence in Optimization Algorithms for 3D Vision
ICCV '99 Proceedings of the International Workshop on Vision Algorithms: Theory and Practice
Point- and Line-Based Parameterized Image Varieties for Image-Based Rendering
ICCV '99 Proceedings of the International Workshop on Vision Algorithms: Theory and Practice
VideoPlus: A Method for Capturing the Structure and Appearance of Immersive Environments
SMILE '00 Revised Papers from Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
Pursuing Reality with Image-Based Modeling, Rendering, and Lighting
SMILE '00 Revised Papers from Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
Acquisition of a Large Pose-Mosaic Dataset
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
An Objective Comparison Methodology of Edge Detection Algorithms Using a Structure from Motion Task
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Recursive Depth Estimation from a Sequence of Images
ITCC '00 Proceedings of the The International Conference on Information Technology: Coding and Computing (ITCC'00)
Lines in One Orthographic and Two Perspective Views
IEEE Transactions on Pattern Analysis and Machine Intelligence
View-Dependent Layered Projective Texture Maps
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
The 3D Line Motion Matrix and Alignment of Line Reconstructions
International Journal of Computer Vision
Algorithms for Matching 3D Line Sets
IEEE Transactions on Pattern Analysis and Machine Intelligence
Rank Conditions on the Multiple-View Matrix
International Journal of Computer Vision
Incremental Model-Based Estimation Using Geometric Constraints
IEEE Transactions on Pattern Analysis and Machine Intelligence
Rapid scene modelling, registration and specification for mixed reality systems
Proceedings of the ACM symposium on Virtual reality software and technology
Structure-from-motion using lines: representation, triangulation, and bundle adjustment
Computer Vision and Image Understanding
Interactive 3D reconstruction from multiple images: A primitive-based approach
Pattern Recognition Letters
Pose and Motion Recovery from Feature Correspondences and a Digital Terrain Map
IEEE Transactions on Pattern Analysis and Machine Intelligence
3D Motion from structures of points, lines and planes
Image and Vision Computing
3D Line Reconstruction of a Road Environment Using an In-Vehicle Camera
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Revisiting district six: a case study of digital heritage reconstruction from archival photographs
Proceedings of the 6th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
A New Non-Linear Algorithm for 3D Reconstruction from Straight-line Optical Flow
CAR '09 Proceedings of the 2009 International Asia Conference on Informatics in Control, Automation and Robotics
Edge landmarks in monocular SLAM
Image and Vision Computing
Structure-from-motion using lines: Representation, triangulation, and bundle adjustment
Computer Vision and Image Understanding
3D primitive reconstruction using the line segment with single image
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Contour matching in omnidirectional images
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
Detecting object boundaries using low-, mid-, and high-level information
Computer Vision and Image Understanding
An invariant, closed-from solution for matching sets of 3D lines
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
Motion from 3D line correspondences: linear and non-linear solutions
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
Omnidirectional camera calibration and 3d reconstruction by contour matching
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
AI'06 Proceedings of the 19th Australian joint conference on Artificial Intelligence: advances in Artificial Intelligence
SAMATS – edge highlighting and intersection rating explained
ER'05 Proceedings of the 24th international conference on Perspectives in Conceptual Modeling
SAMATS – triangle grouping and structure recovery for 3d building modeling and visualization
W2GIS'05 Proceedings of the 5th international conference on Web and Wireless Geographical Information Systems
Robust line matching through line-point invariants
Pattern Recognition
Advances in matrix manifolds for computer vision
Image and Vision Computing
Robust and efficient pose estimation from line correspondences
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part III
Journal of Visual Communication and Image Representation
A videogrammetric as-built data collection method for digital fabrication of sheet metal roof panels
Advanced Engineering Informatics
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This paper presents a new method for recovering the three dimensional structure of a scene composed of straight line segments using the image data obtained from a moving camera. The recovery algorithm is formulated in terms of an objective function which measures the total squared distance in the image plane between the observed edge segments and the projections (perspective) of the reconstructed lines. This objective function is minimized with respect to the line parameters and the camera positions to obtain an estimate for the structure of the scene. The effectiveness of this approach is demonstrated quantitatively through extensive simulations and qualitatively with actual image sequences. The implementation is being made publicly available.