Recognizing 3-D Objects Using Surface Descriptions

  • Authors:
  • T.-J. Fan;G. Medioni;R. Nevatia

  • Affiliations:
  • IBM Thomas J. Watson Research Center, Yorktown Heights, NY;Univ. of Southern California, Los Angeles;Univ. of Southern California, Los Angeles

  • Venue:
  • IEEE Transactions on Pattern Analysis and Machine Intelligence
  • Year:
  • 1989

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Abstract

The authors provide a complete method for describing and recognizing 3-D objects, using surface information. Their system takes as input dense range date and automatically produces a symbolic description of the objects in the scene in terms of their visible surface patches. This segmented representation may be viewed as a graph whose nodes capture information about the individual surface patches and whose links represent the relationships between them, such as occlusion and connectivity. On the basis of these relations, a graph for a given scene is decomposed into subgraphs corresponding to different objects. A model is represented by a set of such descriptions from multiple viewing angles, typically four to six. Models can therefore be acquired and represented automatically. Matching between the objects in a scene and the models is performed by three modules: the screener, in which the most likely candidate views for each object are found; the graph matcher, which compares the potential matching graphs and computes the 3-D transformation between them; and the analyzer, which takes a critical look at the results and proposes to split and merge object graphs.