Three-tiered interest management for large-scale virtual environments
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
GNU/MAVERIK: a micro-kernel for large-scale virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Components for distributed virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Component framework infrastructure for virtual environments
Proceedings of the third international conference on Collaborative virtual environments
CAVERNsoft G2: a toolkit for high performance tele-immersive collaboration
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Contigra: an XML-based architecture for component-oriented 3D applications
Proceedings of the seventh international conference on 3D Web technology
VRPN: a device-independent, network-transparent VR peripheral system
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
ATLAS: a scalable network framework for distributed virtual environments
Proceedings of the 4th international conference on Collaborative virtual environments
MOVE:: component groupware foundations for collaborative virtual environments
Proceedings of the 4th international conference on Collaborative virtual environments
A unified component framework for dynamically extensible virtual environments
Proceedings of the 4th international conference on Collaborative virtual environments
Shared visiting in EQUATOR city
Proceedings of the 4th international conference on Collaborative virtual environments
Security of runtime extensible virtual environments
Proceedings of the 4th international conference on Collaborative virtual environments
Cooperative object manipulation in immersive virtual environments: framework and techniques
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
The Naval Postgraduate School's Moves Curriculum
IEEE Computer Graphics and Applications
An innovative design approach to build virtual environment systems
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Presence: Teleoperators and Virtual Environments - special issue: IEEE virtual reality 2002 conference
An extensible event-based infrastructure for networked virtual worlds
Presence: Teleoperators and Virtual Environments - special issue: IEEE virtual reality 2002 conference
Ygdrasil: a framework for composing shared virtual worlds
Future Generation Computer Systems - iGrid 2002
An Object-Oriented Software Architecture for 3D Mixed Reality Applications
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
A novel method for supporting collaborative interaction management in Web-based CVE
Proceedings of the ACM symposium on Virtual reality software and technology
Jabiru: Harnessing Java 3D Behaviors for Device and Display Portability
IEEE Computer Graphics and Applications
Virtual environment system layered object model
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
A Novel Solution for the Development of Collaborative Virtual Environment Simulations in Large Scale
DS-RT '05 Proceedings of the 9th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Self-aware framework for adaptive augmented reality
Proceedings of the 2005 international conference on Augmented tele-existence
Presence: Teleoperators and Virtual Environments
Gnu/Maverik: A Microkernel for Large-Scale Virtual Environments
Presence: Teleoperators and Virtual Environments
Components for Distributed Virtual Environments
Presence: Teleoperators and Virtual Environments
Interest Management in Large-Scale Virtual Environments
Presence: Teleoperators and Virtual Environments
The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications
Presence: Teleoperators and Virtual Environments
ATLAS: A Scalable Network Framework for Distributed Virtual Environments
Presence: Teleoperators and Virtual Environments
Enhancing collaboration in virtual reality applications
Computers and Graphics
Networked Graphics: Building Networked Games and Virtual Environments
Networked Graphics: Building Networked Games and Virtual Environments
A scalable HLA-based distributed simulation framework for VR application
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Spotlight interest management for distributed virtual environments
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
A time management optimization framework for large-scale distributed hardware-in-the-loop simulation
Proceedings of the 2013 ACM SIGSIM conference on Principles of advanced discrete simulation
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