Exploiting Reality with Multicast Groups
IEEE Computer Graphics and Applications
Bamboo - A Portable System for Dynamically Extensible, Real-Time, Networked, Virtual Environments
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
UNIX Network Programming, Vol. 1
UNIX Network Programming, Vol. 1
Component framework infrastructure for virtual environments
Proceedings of the third international conference on Collaborative virtual environments
Multi-resolution spatial model for large-scale virtual environment
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Generalized two-tier relevance filtering of computer game update events
NetGames '02 Proceedings of the 1st workshop on Network and system support for games
Dynamic grid-based approach to data distribution management
Journal of Parallel and Distributed Computing - Parallel and Distributed Discrete Event Simulation--An Emerging Technology
Managing IFC for civil engineering projects
CIKM '03 Proceedings of the twelfth international conference on Information and knowledge management
SCORE: a scalable communication protocol for large-scale virtual environments
IEEE/ACM Transactions on Networking (TON)
VELVET: an adaptive hybrid architecture for very large virtual environments
Presence: Teleoperators and Virtual Environments
Partitioning crowded virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Optimized Dynamic Grid-Based DDM Protocol for Large-Scale Distributed Simulation Systems
IPDPS '05 Proceedings of the 19th IEEE International Parallel and Distributed Processing Symposium (IPDPS'05) - Workshop 15 - Volume 16
Improving the Performance of Distributed Virtual Environment Systems
IEEE Transactions on Parallel and Distributed Systems
Presence: Teleoperators and Virtual Environments
AoIM in peer-to-peer multiplayer online games
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
A genetic approach for adding QoS to distributed virtual environments
Computer Communications
Comparing interest management algorithms for massively multiplayer games
NetGames '06 Proceedings of 5th ACM SIGCOMM workshop on Network and system support for games
Interest Management in Large-Scale Virtual Environments
Presence: Teleoperators and Virtual Environments
ATLAS: A Scalable Network Framework for Distributed Virtual Environments
Presence: Teleoperators and Virtual Environments
A Latency-Aware Partitioning Method for Distributed Virtual Environment Systems
IEEE Transactions on Parallel and Distributed Systems
An Adaptive Resource Allocation Scheme for Large-scale Distributed Simulation System
DS-RT '07 Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Performance analysis of an adaptive dynamic grid-based approach to data distribution management
Journal of Parallel and Distributed Computing
An Adaptive Dynamic Grid-Based approach to DDM for large-scale distributed simulation systems
Journal of Computer and System Sciences
An Approach for Parallel Interest Matching in Distributed Virtual Environments
DS-RT '09 Proceedings of the 2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications
Networked Graphics: Building Networked Games and Virtual Environments
Networked Graphics: Building Networked Games and Virtual Environments
Frontier sets in large terrains
Proceedings of Graphics Interface 2010
An adaptive dynamic grid-based approach to data distribution management
IPDPS'06 Proceedings of the 20th international conference on Parallel and distributed processing
A Continuous Matching Algorithm for Interest Management in Distributed Virtual Environments
PADS '10 Proceedings of the 2010 IEEE Workshop on Principles of Advanced and Distributed Simulation
A Parallel Interest Matching Algorithm for Distributed-Memory Systems
DS-RT '11 Proceedings of the 2011 IEEE/ACM 15th International Symposium on Distributed Simulation and Real Time Applications
A flexible and efficient scheme for interest management in HLA
AsiaSim'04 Proceedings of the Third Asian simulation conference on Systems Modeling and Simulation: theory and applications
Quantitative analysis of visibility determinations for networked virtual environments
Journal of Visual Communication and Image Representation
Survey of state melding in virtual worlds
ACM Computing Surveys (CSUR)
Hierarchical interest management for distributed virtual environments
Proceedings of the 2013 ACM SIGSIM conference on Principles of advanced discrete simulation
Interest management for distributed virtual environments: A survey
ACM Computing Surveys (CSUR)
Hi-index | 0.00 |