Getting to know users and their tasks
Human-computer interaction
A resource-adaptive mobile navigation system
Proceedings of the 7th international conference on Intelligent user interfaces
The role of adaptive hypermedia in a context-aware tourist GUIDE
Communications of the ACM - The Adaptive Web
Task Analysis for Human-Computer Interaction
Task Analysis for Human-Computer Interaction
Channeled multicast for group communications
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 3
From Informing to Remembering: Ubiquitous Systems in Interactive Museums
IEEE Pervasive Computing
User Testing a Hypermedia Tour Guide
IEEE Pervasive Computing
InfoRadar: group and public messaging in the mobile context
Proceedings of the third Nordic conference on Human-computer interaction
Context-based design of mobile applications for museums: a survey of existing practices
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
User Modeling and User-Adapted Interaction
PEACH - Intelligent Interfaces for Museum Visits (Cognitive Technologies)
PEACH - Intelligent Interfaces for Museum Visits (Cognitive Technologies)
Collecting and Sharing Location-based Content on Mobile Phones in a Zoo Visitor Experience
Computer Supported Cooperative Work
Adaptive, intelligent presentation of information for the museum visitor in PEACH
User Modeling and User-Adapted Interaction
Sotto Voce: Facilitating Social Learning in a Historic House
Computer Supported Cooperative Work
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
DALICA: Agent-Based Ambient Intelligence for Cultural-Heritage Scenarios
IEEE Intelligent Systems
Analyzing Museum Visitors' Behavior Patterns
UM '07 Proceedings of the 11th international conference on User Modeling
User Modeling and User-Adapted Interaction
A stroll with Carletto: adaptation in drama-based tours with virtual characters
User Modeling and User-Adapted Interaction
Using interest and transition models to predict visitor locations in museums
AI Communications - Recommender Systems
Automatic cinematography and multilingual NLG for generating video documentaries
Artificial Intelligence
Designing an electronic guidebook for learning engagement in a museum of history
Computers in Human Behavior
Multiple Coordinated Mobile Narratives as a Catalyst for Face-to-Face Group Conversation
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Mobile drama in an instrumented museum: inducing group conversation via coordinated narratives
Proceedings of the 16th international conference on Intelligent user interfaces
A socially aware persuasive system for supporting conversations at the museum café
Proceedings of the 16th international conference on Intelligent user interfaces
Pathlight: supporting navigation of small groups in the museum context
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Examining proactiveness and choice in a location-aware mobile museum guide
Interacting with Computers
A 3-D indoor radio propagation model for WiFi and RFID
Proceedings of the 9th ACM international symposium on Mobility management and wireless access
Recommender systems and the social web
UMAP'11 Proceedings of the 19th international conference on Advances in User Modeling
A fully generic approach for realizing the adaptive web
SOFSEM'12 Proceedings of the 38th international conference on Current Trends in Theory and Practice of Computer Science
Personalization in cultural heritage: the road travelled and the one ahead
User Modeling and User-Adapted Interaction
Evaluating mobile projectors as a shared display option for small groups
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Using handheld devices and situated displays for collaborative planning of a museum visit
Proceedings of the 2012 International Symposium on Pervasive Displays
Evaluating rating scales personality
UMAP'12 Proceedings of the 20th international conference on User Modeling, Adaptation, and Personalization
A folksonomy-based recommender system for personalized access to digital artworks
Journal on Computing and Cultural Heritage (JOCCH)
A serious game model for cultural heritage
Journal on Computing and Cultural Heritage (JOCCH)
MuseUs: Case study of a pervasive cultural heritage serious game
Journal on Computing and Cultural Heritage (JOCCH) - Special issue on serious games for cultural heritage
Multiuser museum interactives for shared cultural experiences: an agent-based approach
Proceedings of the 2013 international conference on Autonomous agents and multi-agent systems
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Technology can play a crucial role in supporting museum visitors and enhancing their overall museum visit experiences. Visitors coming to a museum do not want to be overloaded with information, but to receive the relevant information, learn, and have an overall interesting experience. To serve this goal, a user-friendly and flexible system is needed. The design of such a system poses several challenges that need to be addressed in parallel. The user interface should be intuitive and let the visitors focus on the exhibits, not on the technology. Content and delivery must provide relevant information and at the same time allow visitors to get the level of detail and the perspectives in which they are interested. Personalization may play a key role in providing relevant information to individuals. Yet, since visitors tend to visit the museum in small groups, technology should also contribute to and facilitate during-the-visit communication or post-visit group interaction. The PIL project applied at the Hecht museum extended the research results of the PEACH project and tried to address all of these considerations. Evaluation involving users substantiated several aspects of the design.