Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
Digital topology: introduction and survey
Computer Vision, Graphics, and Image Processing
Voxel space automata: modeling with stochastic growth processes in voxel space
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Fundamentals of surface voxelization
Graphical Models and Image Processing
3D scan-conversion algorithms for voxel-based graphics
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Grouping Volume Renderers for Enhanced Visualization in Computational Fluid Dynamics
IEEE Transactions on Visualization and Computer Graphics
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Scanline surfacing: building separating surfaces from planar contours
Proceedings of the conference on Visualization '00
Feature sensitive surface extraction from volume data
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Permission grids: practical, error-bounded simplification
ACM Transactions on Graphics (TOG)
Fast volumetric CSG modeling using standard graphics system
Proceedings of the seventh ACM symposium on Solid modeling and applications
A complete distance field representation
Proceedings of the conference on Visualization '01
Robust Creation of Implicit Surfaces from Polygonal Meshes
IEEE Transactions on Visualization and Computer Graphics
Spontaneous Branching in a Polyp Oriented Model of Stony Coral Growth
ICCS '02 Proceedings of the International Conference on Computational Science-Part I
Simplification and Repair of Polygonal Models Using Volumetric Techniques
IEEE Transactions on Visualization and Computer Graphics
Voxelization in Common Sampling Lattices
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Robust repair of polygonal models
ACM SIGGRAPH 2004 Papers
A flexible 3D slicer for voxelization using graphics hardware
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A CAD modeling system for heterogeneous object
Advances in Engineering Software
A pattern matching technique for detecting similar 3D terrain segments
AIKED'05 Proceedings of the 4th WSEAS International Conference on Artificial Intelligence, Knowledge Engineering Data Bases
Retrieving 3D CAD model by freehand sketches for design reuse
Advanced Engineering Informatics
GPU-accelerated multi-valued solid voxelization by slice functions in real time
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Clayworks: Toward user-oriented software for collaborative modeling and simulation
Knowledge-Based Systems
Clayworks: Toward User-Oriented Software for Collaborative Modeling and Simulation
Proceedings of the 2007 conference on New Trends in Software Methodologies, Tools and Techniques: Proceedings of the sixth SoMeT_07
A 4-layer flexible virtual hand model for haptic interaction
VECIMS'09 Proceedings of the 2009 IEEE international conference on Virtual Environments, Human-Computer Interfaces and Measurement Systems
Shape-based search of mechanical CAD models for product data management
International Journal of Computer Applications in Technology
A volumetric framework for the modeling and rendering of dynamic and heterogeneous scenes
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Conservative swept volume boundary approximation
Proceedings of the 14th ACM Symposium on Solid and Physical Modeling
Fast parallel surface and solid voxelization on GPUs
ACM SIGGRAPH Asia 2010 papers
A framework for virtual hand haptic interaction
Transactions on edutainment IV
GPU-accelerated multi-valued solid voxelization by slice functions in real time
Proceedings of the 24th Spring Conference on Computer Graphics
Novel geometrical voxelization approach with application to streamlines
Journal of Computer Science and Technology
Harmonic field based volume model construction from triangle soup
Journal of Computer Science and Technology
Automatic Grid Resolution and Efficient Triangulation of Implicit Vector Field
SIAM Journal on Imaging Sciences
GPU-based fast volumetric terrain modeling for volumetric GIS
Proceedings of the 2nd International Conference on Computing for Geospatial Research & Applications
Error-Bounded solid voxelization for polygonal model based on heuristic seed filling
ISVC'05 Proceedings of the First international conference on Advances in Visual Computing
Retrieving 3d CAD model with regional entropy distributions
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Voxelization of free-form solids represented by catmull-clark subdivision surfaces
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
Analytic Anti-Aliasing of Linear Functions on Polytopes
Computer Graphics Forum
Decoupling polygon rendering from geometry using rasterization hardware
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Computing local signed distance fields for large polygonal models
EuroVis'08 Proceedings of the 10th Joint Eurographics / IEEE - VGTC conference on Visualization
Out-of-core construction of sparse voxel octrees
Proceedings of the 5th High-Performance Graphics Conference
Geometry-shader-based real-time voxelization and applications
The Visual Computer: International Journal of Computer Graphics
A topological approach to voxelization
EGSR '13 Proceedings of the Eurographics Symposium on Rendering
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