Narrative construction as play
interactions - Funology
Place storming: performing new technologies in context
Proceedings of the third Nordic conference on Human-computer interaction
Designing opportunities to spark and nurture scientific inquiry in middle school girls
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
Design documentaries: inspiring design research through documentary film
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Cultural theory: from armchair critic to star performer
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Research through design as a method for interaction design research in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
How informances can be used in design ethnography
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Engineers and the Web: An analysis of real life gaps in information usage
Information Processing and Management: an International Journal
Cultural theory and real world design: Dystopian and Utopian Outcomes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Game content creation and it proficiency: An exploratory study
Computers & Education
FEATURE: Cultural theory and design: identifying trends by looking at the action in the periphery
interactions - Designing games: why and how
Design representations of moving bodies for interactive, motion-sensing spaces
International Journal of Human-Computer Studies
Plywood punk: a holistic approach to designing animated artifacts
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
People, things, ecologies: alienation as a driver for change in media
Proceedings of the seventh european conference on European interactive television conference
Game design for social networks: interaction design for playful dispositions
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games
Workshop: game design for social networks
Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era
Design charrettes as pedagogical method in a multimedia design course
Proceedings of the 27th ACM international conference on Design of communication
The efficacy of prototyping under time constraints
Proceedings of the seventh ACM conference on Creativity and cognition
The use of improvisational role-play in user centered design processes
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
Serial hanging out: rapid ethnographic needs assessment in rural settings
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
A study of the role of user-centered design methods in design team projects
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Aligning research and external stakeholder agendas in collaborative interaction design projects
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
STORIFY: a tool to assist design teams in envisioning and discussing user experience
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Crafting user experiences by incorporating dramaturgical techniques of storytelling
Procedings of the Second Conference on Creativity and Innovation in Design
Procedings of the Second Conference on Creativity and Innovation in Design
Transmedia Storytelling: imagery, shapes and techniques
Transmedia Storytelling: imagery, shapes and techniques
Investigating narrative and performative sound design strategies for interactive commodities
CMMR/ICAD'09 Proceedings of the 6th international conference on Auditory Display
Moving across the boundaries: visual communication repositioned in support of interaction design
Create'10 Proceedings of the 2010 international conference on The Interaction Design
Showing is sharing: building shared understanding in human-centered design teams with Dazzle
Proceedings of the Designing Interactive Systems Conference
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
IT service management education in Tanzania: an organizational and grassroots-level perspective
Proceedings of the 13th annual conference on Information technology education
Analysis of telemetry data from a real-time strategy game: A case study
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Mo. shared music, shared moment
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Structural ties between idea generation process and design decision
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Computer Gaming Scenarios for Product Development Teams
International Journal of Gaming and Computer-Mediated Simulations
Static and dynamic user portraits
Advances in Human-Computer Interaction - Special issue on User Assessment in Serious Games and Technology-Enhanced Learning
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