I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The partial-occlusion effect: utilizing semitransparency in 3D human-computer interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
The influence of muscle groups on performance of multiple degree-of-freedom input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MaPS: movement and planning support for navigation in an immersive VRML browser
VRML '97 Proceedings of the second symposium on Virtual reality modeling language
Usability analysis of 3D rotation techniques
Proceedings of the 10th annual ACM symposium on User interface software and technology
The structure of object transportation and orientation in human-computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI 98 Cconference Summary on Human Factors in Computing Systems
Object manipulation in virtual environments: relative size matters
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
User performance in relation to 3D input device design
ACM SIGGRAPH Computer Graphics
Rotating virtual objects with real handles
ACM Transactions on Computer-Human Interaction (TOCHI)
MagicMouse: an inexpensive 6-degree-of-freedom mouse
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Input technologies and techniques
The human-computer interaction handbook
International Journal of Human-Computer Studies
Visualisation of large networks in 3-D space: issues in implementation and experimental evaluation
CASCON '92 Proceedings of the 1992 conference of the Centre for Advanced Studies on Collaborative research - Volume 1
IEEE Transactions on Visualization and Computer Graphics
Frames of reference in virtual object rotation
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PRISM interaction for enhancing control in immersive virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
On scaling strategies for the full-body postural control of virtual mannequins
Interacting with Computers
Separability of spatial manipulations in multi-touch interfaces
Proceedings of Graphics Interface 2009
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Pop-up depth views for improving 3D target acquisition
Proceedings of Graphics Interface 2011
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Overcoming limitations of the trackpad for 3d docking operations
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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