Using hand position for virtual object placement
The Visual Computer: International Journal of Computer Graphics
Two-handed input in a compound task
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hands off my VR—the role of gestures in VR (panel)
VRST '94 Proceedings of the conference on Virtual reality software and technology
The influence of muscle groups on performance of multiple degree-of-freedom input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Beyond Fitts' law: models for trajectory-based HCI tasks
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Usability analysis of 3D rotation techniques
Proceedings of the 10th annual ACM symposium on User interface software and technology
Interaction and modeling techniques for desktop two-handed input
Proceedings of the 11th annual ACM symposium on User interface software and technology
User performance in relation to 3D input device design
ACM SIGGRAPH Computer Graphics
Rotating virtual objects with real handles
ACM Transactions on Computer-Human Interaction (TOCHI)
The VideoMouse: a camera-based multi-degree-of-freedom input device
Proceedings of the 12th annual ACM symposium on User interface software and technology
The role of kinesthetic reference frames in two-handed input performance
Proceedings of the 12th annual ACM symposium on User interface software and technology
Measuring the allocation of control in a 6 degree-of-freedom docking experiment
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Hand eye coordination patterns in target selection
ETRA '00 Proceedings of the 2000 symposium on Eye tracking research & applications
Multiscale pointing: facilitating pan-zoom coordination
CHI '02 Extended Abstracts on Human Factors in Computing Systems
ACM Transactions on Computer-Human Interaction (TOCHI)
Quantifying human coordination in HCI
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Pan-zoom coordination in multi-scale pointing
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Investigation of subjective preferences in multiple degrees-of-freedom inputs
CHI '03 Extended Abstracts on Human Factors in Computing Systems
The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations
Proceedings of the ACM symposium on Virtual reality software and technology
Frames of reference in virtual object rotation
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
NOYO: 6DOF elastic rate control for virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Effects of display position and control space orientation on user preference and performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Performance measures of game controllers in a three-dimensional environment
GI '06 Proceedings of Graphics Interface 2006
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human Factors Issues on the Design of Telepresence Systems
Presence: Teleoperators and Virtual Environments
Indirect mappings of multi-touch input using one and two hands
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Effects of Varied Human Movement Control on Task Performance and Feeling of Telepresence
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
PicNTell: a camcorder metaphor for screen recording
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Separability of spatial manipulations in multi-touch interfaces
Proceedings of Graphics Interface 2009
AirMouse: Finger Gesture for 2D and 3D Interaction
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
3D positioning techniques for multi-touch displays
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Efficiency analysis in a collaborative task with reciprocal haptic feedback
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Analysis of active handrest control methods
EuroHaptics'10 Proceedings of the 2010 international conference on Haptics: generating and perceiving tangible sensations, Part I
The effect of DOF separation in 3D manipulation tasks with multi-touch displays
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Multitouch puppetry: creating coordinated 3D motion for an articulated arm
ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comparing multi-touch interaction techniques for manipulation of an abstract parameter space
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Active Handrest: A large workspace tool for precision manipulation
International Journal of Robotics Research
Multitouch Gestures for Constrained Transformation of 3D Objects
Computer Graphics Forum
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
EGVE'07 Proceedings of the 13th Eurographics conference on Virtual Environments
Two-Finger Gestures for 6DOF Manipulation of 3D Objects
Computer Graphics Forum
A one-handed multi-touch mating method for 3d rotations
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Evaluating the efficiency of physical visualizations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Toward compound navigation tasks on mobiles via spatial manipulation
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Differences in human audio localization performance between a HRTF- and a non-HRTF audio system
Proceedings of the 8th Audio Mostly Conference
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