Physiological measures of presence in stressful virtual environments
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Conceptual priming as a determinant of presence in virtual environments
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Design for presence: a structured approach to virtual reality system design
Presence: Teleoperators and Virtual Environments - Virtual environments: Virtual environments and mobile robots: Control, simulation, and robot pilot training
International Journal of Human-Computer Studies
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Visualizing the structure of virtual objects using head tracked stereoscopic displays
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
Designing for presence and performance: the case of the virtual fish tank
Presence: Teleoperators and Virtual Environments - Fourth international workshop on presence
An ethnographic, action-based approach to human experience in virtual environments
International Journal of Human-Computer Studies
Presence: Teleoperators and Virtual Environments
Presence, memory and interaction in virtual environments
International Journal of Human-Computer Studies
Investigating interaction in CAVE virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Presence: Teleoperators and Virtual Environments
A Cross-Media Presence Questionnaire: The ITC-Sense of Presence Inventory
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments
Presence: Teleoperators and Virtual Environments
Effects of Sensory Information and Prior Experience on Direct Subjective Ratings of Presence
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
A Conceptual Model of the Sense of Presence in Virtual Environments
Presence: Teleoperators and Virtual Environments
Collaborative Task Performance for Learning Using a Virtual Environment
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Influence of individual factors on presence
Computers in Human Behavior
Improving presence theory through experiential design
Presence: Teleoperators and Virtual Environments
Predicting presence: Constructing the Tendency toward Presence Inventory
International Journal of Human-Computer Studies
Comparison of the levels of presence and anxiety in an acrophobic environment viewed via hmd or cave
Presence: Teleoperators and Virtual Environments
HSI'09 Proceedings of the 2nd conference on Human System Interactions
Exploring the relationship between presence and enjoyment in a virtual museum
International Journal of Human-Computer Studies
Measuring presence in mobile 3D
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
User experience modeling and enhancement for virtual environments that employ wide-field displays
ICDHM'07 Proceedings of the 1st international conference on Digital human modeling
International Journal of Human-Computer Studies
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Virtual competitors influence rowers
Presence: Teleoperators and Virtual Environments
Perceived 3DTV viewing in the public: insights from a three-day field evaluation study
Proceddings of the 9th international interactive conference on Interactive television
Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity
Talk to me: the influence of audio quality on the perception of social presence
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Presence: a global media quality metric
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
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