GROUP '01 Proceedings of the 2001 International ACM SIGGROUP Conference on Supporting Group Work
Virtual teams: a review of current literature and directions for future research
ACM SIGMIS Database
Education mirrors industry: on the not-so surprising rise of internet distance education
The distance education evolution
Preparing undergraduate students for work in virtual product development teams
Computers & Education
Evolving Distributed Project Management
IEEE Software
Review Article: Reviewing the impact of virtual teams in the information age
Journal of Information Science
Virtual teamwork in very large undergraduate classes
Computers & Education
Exploring virtual team-working effectiveness in the construction sector
Interacting with Computers
Efficacy in Technology-Mediated Distributed Teams
Journal of Management Information Systems
Distributed team design in small- and medium-sized enterprises: How to get it right
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
A dynamic perspective of trust in virtual teams: the role of task, technology and time
International Journal of Networking and Virtual Organisations
Flows, bridges and brokers: exploring the development of trust relations in a distributed work group
International Journal of Networking and Virtual Organisations
Expert Systems with Applications: An International Journal
Information Systems Management
International Journal of Networking and Virtual Organisations
Virtual workgroups in offshore systems development
Information and Software Technology
Cross-continent development using scrum and XP
XP'03 Proceedings of the 4th international conference on Extreme programming and agile processes in software engineering
Group efficacy in asynchronous vs. multi-synchronous virtual teams: an empirical study
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
A trust-based model using learning FCM for partner selection in the virtual enterprises
ICIC'07 Proceedings of the intelligent computing 3rd international conference on Advanced intelligent computing theories and applications
Team member selection decisions for virtual versus face-to-face teams
Computers in Human Behavior
Global IT teams and project success
Proceedings of the 2010 Special Interest Group on Management Information System's 48th annual conference on Computer personnel research on Computer personnel research
Developing trust in virtual software development teams
Journal of Theoretical and Applied Electronic Commerce Research
Human performance in virtual environments
Computing with instinct
A methodology for evaluating shared leadership in a game simulation kit
Proceedings of the 2011 Military Modeling & Simulation Symposium
F@: a framework of group awareness in synchronous distributed groupware
APWeb'06 Proceedings of the 8th Asia-Pacific Web conference on Frontiers of WWW Research and Development
International Journal of Networking and Virtual Organisations
OTM'06 Proceedings of the 2006 international conference on On the Move to Meaningful Internet Systems: AWeSOMe, CAMS, COMINF, IS, KSinBIT, MIOS-CIAO, MONET - Volume Part I
International Journal of Networking and Virtual Organisations
Enhancing collaboration in ASD-Centric treatment environments: a proposed architecture
USAB'11 Proceedings of the 7th conference on Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society: information Quality in e-Health
Supporting initial trust in distributed idea generation and idea evaluation
Proceedings of the 17th ACM international conference on Supporting group work
Teaching Students How to Effectively Work in Virtual Teams
International Journal of Information Technology Project Management
Personality and cognitive style as predictors of preference for working in virtual teams
Computers in Human Behavior
Making space for values: communication & values levers in a virtual team
Proceedings of the 6th International Conference on Communities and Technologies
International Journal of Virtual Communities and Social Networking
The Journal of Supercomputing
Hi-index | 0.00 |
From the Publisher:"Virtual teams and networks-effective, value-based, swiftly reconfiguring, high-performing, cost-sensitive, and decentralized-will profoundly reshape our shared world. As members of many virtual groups, we will all contribute to these ephemeral webs of relationships that together weave our future.&$151;from Virtual Teams, Second EditionThere are no such things as boundaries in today's work environment. Virtual teams from all over the world use technologies like the Internet, intranets, and groupware to work together on projects-but the major drawback to these teams is their high failure rate. Virtual Teams examines the numerous problems that arise and provides you with proven techniques to solve them.Written by the two leading experts in networked organizations, this Second Edition shows you how to effectively start, implement, and maintain virtual teams in your own organization. Lipnack and Stamps present a comprehensive framework that makes virtual teams accessible and practical, describing the best practices to use in order to make your group excel.The authors present the 90/10 Rule, which stresses how a virtual team's success is based 90% on the people involved and 10% on the technology. They also take you through the seven steps that every team must complete in order to achieve their results. These include:Creating a team identityDrafting a mission statement and setting goalsDetermining milestones and establishing a scheduleIdentifying team members and their rolesChoosing the appropriate mediaAlong with the authors' experiences, case studies from Sun Microsystems, Shell Oil, Pfizer, Motorola, Ernst & Young, and others are integrated throughout, offering insights from key executives on virtual teams and adapting to the virtual workplace.With its in-depth look at this increasingly important way to work, Virtual Teams, Second Edition gives you the tools you'll need to create and build a winning virtual team for your own organization. About the Authors: JESSICA LIPNACK and JEFFREY STAMPS, PhD, are cofounders and Directors of NetAge Inc., developers of virtualteams.com®. They are considered the world's leading experts in virtual teams and networked organizations. For over twenty years, they have lectured, consulted, and been widely published. They have also launched virtual organizations (teams) for Fortune 100 companies, small and medium-sized businesses, nonprofit organizations, and more.