Communications of the ACM - Special issue on computer augmented environments: back to the real world
Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Turtles, termites, and traffic jams: explorations in massively parallel microworlds
Turtles, termites, and traffic jams: explorations in massively parallel microworlds
A learner-centered tool for students building models
Communications of the ACM
Introduction to Computer Simulation: The System Dynamics Approach
Introduction to Computer Simulation: The System Dynamics Approach
A shared command line in a virtual space: the working man's MOO
Proceedings of the 10th annual ACM symposium on User interface software and technology
Digital manipulatives: new toys to think with
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactive storytelling environments: coping with cardiac illness at Boston's Children's Hospital
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
My kid doesn't need a computer…
ACM SIGCHI Bulletin
Requirements elicitation for an intelligent software test environment for the physically challenged
Proceedings of the 5th international conference on Intelligent user interfaces
MoMA and the three-legged stool: fostering creative insight in interactive system design
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Use of collaborative multimedia in computer science classes
Proceedings of the 6th annual conference on Innovation and technology in computer science education
Tangible programming elements for young children
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Revised Papers from the Second Kyoto Workshop on Digital Cities II, Computational and Sociological Approaches
Human-computer interaction for kids
The human-computer interaction handbook
Design of a 3D interactive math learning environment
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Programming without a Computer: A New Interface for Children under Eight
AUIC '00 Proceedings of the First Australasian User Interface Conference
When children reflect on their own playing style: experiments with continuator and children
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
An approach to teaching design patterns using musical composition
Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education
Emergent design and learning environments: building on indigenous konwledge
IBM Systems Journal
Proceedings of the 2004 conference on Interaction design and children: building a community
Sustaining student engagement with a constructionist design tool for craft and math
Proceedings of the 2004 conference on Interaction design and children: building a community
Song debugging: merging content and pedagogy in computer science education
ACM SIGCSE Bulletin
ICLS '04 Proceedings of the 6th international conference on Learning sciences
ICLS '06 Proceedings of the 7th international conference on Learning sciences
Innovative session: early childhood robotics for learning
ICLS '06 Proceedings of the 7th international conference on Learning sciences
Rural connected communities: a project in online collaborative journalism
CSCL '99 Proceedings of the 1999 conference on Computer support for collaborative learning
An open-source CVE for programming education: a case study
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
On learner control in e-learning
Proceedings of the 13th Eurpoean conference on Cognitive ergonomics: trust and control in complex socio-technical systems
Constructing text:: Wiki as a toolkit for (collaborative?) learning
Proceedings of the 2007 international symposium on Wikis
Posey: instrumenting a poseable hub and strut construction toy
Proceedings of the 2nd international conference on Tangible and embedded interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Robot Building for Preschoolers
RoboCup 2007: Robot Soccer World Cup XI
Programming Robots in Primary Schools Deserves a Renewed Attention
WSKS '08 Proceedings of the 1st world summit on The Knowledge Society: Emerging Technologies and Information Systems for the Knowledge Society
Youth as media art designers: workshops for creative coding
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Creating mathematical artifacts: extending children's engagement with math beyond the classroom
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Escape machine: teaching computational thinking with a tangible state machine game
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Easigami: a reconfigurable folded-sheet TUI
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Comparing the use of tangible and graphical programming languages for informal science education
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DIY for CHI: methods, communities, and values of reuse and customization
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Can middle-schoolers use Storytelling Alice to make games?: results of a pilot study
Proceedings of the 4th International Conference on Foundations of Digital Games
Questioning video games' influence on CS interest
Proceedings of the 4th International Conference on Foundations of Digital Games
Boda blocks: a collaborative tool for exploring tangible three-dimensional cellular automata
CSCL'07 Proceedings of the 8th iternational conference on Computer supported collaborative learning
Setting Up a Cross-Disciplinary Design Space for E-Learning Application Development
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Part III: Applications and Services
CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
University and Primary Schools Cooperation for Small Robots Programming
WSKS '09 Proceedings of the 2nd World Summit on the Knowledge Society: Visioning and Engineering the Knowledge Society. A Web Science Perspective
WiiLab: bringing together the Nintendo Wiimote and MATLAB
FIE'09 Proceedings of the 39th IEEE international conference on Frontiers in education conference
Inclusive design of ambient knowledge transfer
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
Ludoliteracy: defining understanding and supporting games education
Ludoliteracy: defining understanding and supporting games education
Quadratic: manipulating algebraic expressions on an interactive tabletop
Proceedings of the 9th International Conference on Interaction Design and Children
Playing with food: moving from interests and goals into scientifically meaningful experiences
ICLS '10 Proceedings of the 9th International Conference of the Learning Sciences - Volume 1
Handcrafting textile interfaces from a kit-of-no-parts
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Using a large display in the periphery to support children learning through design
Proceedings of the 10th International Conference on Interaction Design and Children
Evaluating technology that makes physical games for children more engaging
Proceedings of the 10th International Conference on Interaction Design and Children
Computer applications for the classroom: a review
Journal of Computing Sciences in Colleges
Creative access to technology: building sounding artifacts with children
Proceedings of the 11th International Conference on Interaction Design and Children
They can't find us: the search for informal CS education
Proceedings of the 45th ACM technical symposium on Computer science education
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