Development of an instrument measuring user satisfaction of the human-computer interface
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The role of emotion in believable agents
Communications of the ACM
Recognizing Human Facial Expressions From Long Image Sequences Using Optical Flow
IEEE Transactions on Pattern Analysis and Machine Intelligence
The media equation: how people treat computers, television, and new media like real people and places
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
The effects of emotional icons on remote communication
Conference Companion on Human Factors in Computing Systems
Coding, Analysis, Interpretation, and Recognition of Facial Expressions
IEEE Transactions on Pattern Analysis and Machine Intelligence
Affective computing
Human agency and responsible computing: implications for computer system design
Human values and the design of computer technology
Tigrito: a high-affect virtual toy
CHI 98 Cconference Summary on Human Factors in Computing Systems
Face to interface: facial affect in (hu)man and machine
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Speech interfaces from an evolutionary perspective
Communications of the ACM
Recognizing Action Units for Facial Expression Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Emotion and personality in a conversational agent
Embodied conversational agents
Toward Machine Emotional Intelligence: Analysis of Affective Physiological State
IEEE Transactions on Pattern Analysis and Machine Intelligence - Graph Algorithms and Computer Vision
This computer responds to user frustration
CHI '99 Extended Abstracts on Human Factors in Computing Systems
The Funki Buniz Playground: facilitating multi-cultural affective collaborative play
CHI '99 Extended Abstracts on Human Factors in Computing Systems
An Architecture for Action, Emotion, and Social Behavior
MAAMAW '92 Selected papers from the 4th European Workshop on on Modelling Autonomous Agents in a Multi-Agent World, Artificial Social Systems
Coding Facial Expressions with Gabor Wavelets
FG '98 Proceedings of the 3rd. International Conference on Face & Gesture Recognition
interactions - Bridging the gap
Psychologically targeted persuasive advertising and product information in e-commerce
ICEC '04 Proceedings of the 6th international conference on Electronic commerce
Faces of emotion in human-computer interaction
CHI '05 Extended Abstracts on Human Factors in Computing Systems
International Journal of Human-Computer Studies - Special issue: Subtle expressivity for characters and robots
Effect of perceived attractiveness of web interface design on visual search of web sites
CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
Can Emotional Design Change People's Attitude on the Web Site?
ICALT '05 Proceedings of the Fifth IEEE International Conference on Advanced Learning Technologies
Marve: a prototype virtual human interface framework for studying human-virtual human interaction
Lecture Notes in Computer Science
Towards mood-oriented interfaces for synchronous interaction
CLIHC '05 Proceedings of the 2005 Latin American conference on Human-computer interaction
A model of emotions for situated agents
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
International Journal of Human-Computer Studies
Predicting user satisfaction, strain and system usage of employee self-services
International Journal of Human-Computer Studies
IHC '06 Proceedings of VII Brazilian symposium on Human factors in computing systems
Insights on the drivers and inhibitors of Mobile Data Services uptake
International Journal of Mobile Communications
Consideration of Multiple Components of Emotions in Human-Technology Interaction
Affect and Emotion in Human-Computer Interaction
Affect as a Mediator between Web-Store Design and Consumers' Attitudes toward the Store
Affect and Emotion in Human-Computer Interaction
Mood and Recommendations: On Non-cognitive Mood Inducers for High Quality Recommendation
APCHI '08 Proceedings of the 8th Asia-Pacific conference on Computer-Human Interaction
Vers la plénitude de l'expérience utilisateur
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
Evolution of an empathetic digital entity: phase one
AAAI'05 Proceedings of the 20th national conference on Artificial intelligence - Volume 4
International Journal of Human-Computer Studies
Emotionally adapted games as a source for positive experiences
HSI'09 Proceedings of the 2nd conference on Human System Interactions
Looking for the heart of interactive media: reflections on video games' emotional expression
Proceedings of the 3rd International Conference on Fun and Games
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games
Representing dispositions and emotions in simulated combat
DAMAS'05 Proceedings of the 2005 international conference on Defence Applications of Multi-Agent Systems
Power, death and love: a trilogy for entertainment
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Advances in Human-Computer Interaction
Journal of Management Information Systems
Towards comprehensive social sharing of recommendations: augmenting push with pull
Proceedings of the Twelfth ACM Workshop on Hot Topics in Networks
Kindergarten social assistive robot: First meeting and ethical issues
Computers in Human Behavior
Towards estimating computer users' mood from interaction behaviour with keyboard and mouse
Frontiers of Computer Science: Selected Publications from Chinese Universities
Opening Cinematics: Their Cost-Effectiveness in Serious Games
Simulation and Gaming
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