Activity theory as a potential framework for human-computer interaction research
Context and consciousness
Empirical evaluation of the revised technology acceptance model
Management Science
A developmental model for distance learning using the Internet
Computers & Education
Extending the TAM for a World-Wide-Web context
Information and Management
E-Learning: Strategies for Delivering Knowledge in the Digital Age
E-Learning: Strategies for Delivering Knowledge in the Digital Age
Assessment of learner satisfaction with asynchronous electronic learning systems
Information and Management
Personalized e-learning system using Item Response Theory
Computers & Education
Examining employees' acceptance of e-learning: an application of the theory of planned behavior
WBED'07 Proceedings of the sixth conference on IASTED International Conference Web-Based Education - Volume 2
Information Processing and Management: an International Journal
Learning Style as a Parameter in a Unified e-Learning System Architecture: The Adaptive Diagnosis
AH '08 Proceedings of the 5th international conference on Adaptive Hypermedia and Adaptive Web-Based Systems
The impact of ICT on work-life experiences among university Teaching Assistants
Computers & Education
Expert Systems with Applications: An International Journal
Learners' acceptance of e-learning in South Korea: Theories and results
Computers & Education
FIE'09 Proceedings of the 39th IEEE international conference on Frontiers in education conference
Review: Multimedia, hypermedia, and hypertext: Motivation considered and reconsidered
Computers in Human Behavior
Implementing e-learning in mathematics engineering for better understanding
AIKED'10 Proceedings of the 9th WSEAS international conference on Artificial intelligence, knowledge engineering and data bases
Proceedings of the First Kuwait Conference on e-Services and e-Systems
ADAM: An adaptive multimedia content description mechanism and its application in web-based learning
Expert Systems with Applications: An International Journal
Efficient learning using a virtual learning environment in a university class
Computers & Education
Using SERVQUAL to assess the quality of e-learning experience
Computers in Human Behavior
Assessing e-learning 2.0 system success
Computers & Education
The role of readiness factors in E-learning outcomes: An empirical study
Computers & Education
Research of autonomous active control for virtual human based on emotion-driven model
Transactions on Edutainment III
The adoption of e-Learning in corporate training environments: an activity theory based overview
Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference
The impact of blended e-learning on undergraduate academic essay writing in English (L2)
Computers & Education
EC-TEL'12 Proceedings of the 7th European conference on Technology Enhanced Learning
Making on-line logistics training sustainable through e-learning
Computers in Human Behavior
Evaluating e-Learning Initiatives: A Literature Review on Methods and Research Frameworks
International Journal of Web-Based Learning and Teaching Technologies
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The trend of using e-learning as a learning and/or teaching tool is now rapidly expanding into education. Although e-learning environments are popular, there is minimal research on instructors' and learners' attitudes toward these kinds of learning environments. The purpose of this study is to explore instructors' and learners' attitudes toward e-learning usage. Accordingly, 30 instructors and 168 college students are asked to answer two different questionnaires for investigating their perceptions. After statistical analysis, the results demonstrate that instructors have very positive perceptions toward using e-learning as a teaching assisted tool. Furthermore, behavioral intention to use e-learning is influenced by perceived usefulness and self-efficacy. Regarding to learners' attitudes, self-paced, teacher-led, and multimedia instruction are major factors to affect learners' attitudes toward e-learning as an effective learning tool. Based on the findings, this research proposes guidelines for developing e-learning environments.