Digital Game-Based Learning
Motivation-driven educational game design: applying best practices to music education
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Cognitive science implications for enhancing training effectiveness in a serious gaming context
Journal on Educational Resources in Computing (JERIC)
Modeling the Acquisition of Fluent Skill in Educational Action Games
UM '07 Proceedings of the 11th international conference on User Modeling
Introductory C Programming Language Learning with Game-Based Digital Learning
ICWL '08 Proceedings of the 7th international conference on Advances in Web Based Learning
Evaluation of a game-based lab assignment
Proceedings of the 4th International Conference on Foundations of Digital Games
Level up: a frame work for the design and evaluation of educational games
Proceedings of the 4th International Conference on Foundations of Digital Games
Enhancing the educational value of video games
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games (Part II)
"My child will be respected": Parental perspectives on computers and education in Rural India
Information Systems Frontiers
Reflective Learning through Playing Digital Game The Sims 2
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Video Gaming for Blind Learners School Integration in Science Classes
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Constructing the 2D Adventure Game-Based Assessment System
ICWL '009 Proceedings of the 8th International Conference on Advances in Web Based Learning
MTDL '09 Proceedings of the first ACM international workshop on Multimedia technologies for distance learning
An interactive Bomberman game-based teaching/learning tool for introductory C programming
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Proceedings of the Fifth International Conference on the Foundations of Digital Games
Case study of FISS: digital game based learning for a broad range of ages
Transactions on edutainment IV
Woodment: web-based collaborative multiplayer serious game
Transactions on edutainment IV
Accessibility of a social network game
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs: Part I
Learning with edutainment: a multi-platform approach
MMACTEE'09 Proceedings of the 11th WSEAS international conference on Mathematical methods and computational techniques in electrical engineering
Proceedings of the 2011 conference on Information technology education
Towards a methodological framework for the cognitive-behavioural evaluation of educational e-games
International Journal of Learning Technology
Intelligent tutoring systems, educational data mining, and the design and evaluation of video games
ITS'10 Proceedings of the 10th international conference on Intelligent Tutoring Systems - Volume Part II
A learning objective focused methodology for the design and evaluation of game-based tutors
Proceedings of the 43rd ACM technical symposium on Computer Science Education
CounterMeasures: a game for teaching computer security
Proceedings of the 10th Annual Workshop on Network and Systems Support for Games
Kodu game lab: improving the motivation for learning programming concepts
Proceedings of the 6th International Conference on Foundations of Digital Games
AIC'10/BEBI'10 Proceedings of the 10th WSEAS international conference on applied informatics and communications, and 3rd WSEAS international conference on Biomedical electronics and biomedical informatics
A comparison between drill-based and game-based typing software
Transactions on Edutainment III
Entertaining education – using games-based and service-oriented learning to improve STEM education
Transactions on Edutainment III
WSEAS Transactions on Information Science and Applications
Promoting human rights while polarizing political perceptions with a serious game
GLS'11 Proceedings of the 7th international conference on Games + Learning + Society Conference
Conflict resolution with a serious game for peace
GLS'11 Proceedings of the 7th international conference on Games + Learning + Society Conference
Proceedings of the 11th International Conference on Interaction Design and Children
Critical gameplay: designing games to critique convention
Proceedings of the 20th ACM international conference on Multimedia
A serious game model for cultural heritage
Journal on Computing and Cultural Heritage (JOCCH)
How to analyse therapeutic games: the player / game / therapy model
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
An investigation of the use of simulation tools in management education
Proceedings of the Winter Simulation Conference
International Journal of Computer Games Technology
Integrating an Educational Game in Moodle LMS
International Journal of Distance Education Technologies
International Journal of Distance Education Technologies
Educational Games and IT Professionals: Perspectives from the Field
International Journal of Human Capital and Information Technology Professionals
Board Game Supporting Learning Prim's Algorithm and Dijkstra's Algorithm
International Journal of Multimedia Data Engineering & Management
An annales school-based serious game creation framework for taiwanese indigenous cultural heritage
Journal on Computing and Cultural Heritage (JOCCH) - Special issue on serious games for cultural heritage
Big huggin: a bear for affection gaming
CHI '13 Extended Abstracts on Human Factors in Computing Systems
A guideline for game development-based learning: a literature review
International Journal of Computer Games Technology
The wise cursor: assisted selection in 3D serious games
The Visual Computer: International Journal of Computer Graphics
Factors at Play in Tertiary Curriculum Gamification
International Journal of Game-Based Learning
International Journal of Game-Based Learning
International Journal of Game-Based Learning
Journal on Computing and Cultural Heritage (JOCCH)
An Adaptive and Book-Oriented Mobile Touch Screen User Interface Concept for Novice Senior Users
Proceedings of International Conference on Advances in Mobile Computing & Multimedia
Journal of Electrical and Computer Engineering
International Journal of Technology Enhanced Learning
Hi-index | 0.00 |
Research published by University of Rochester neuroscientists C. Shawn Green and Daphne Bavelier has grabbed national attention for suggesting that playing "action" video and computer games has the positive effect of enhancing student's visual selective attention. But that finding is just one small part of a more important message that all parents and educators need to hear: Video games are not the enemy, but the best opportunity we have to engage our kids in real learning.