Microcomputer applications: an empirical look at usage
Information and Management
Correlates of user satisfaction with end user computing: an exploratory study
Information and Management
Trends in end-user training: a research agenda
SIGCPR '98 Proceedings of the 1998 ACM SIGCPR conference on Computer personnel research
Understanding senior executives' use of information technology and the internet
Managing web usage in the workplace
An empirical investigation of student acceptance of course websites
Computers & Education
Factors influencing the usage of websites: the case of a generic portal in The Netherlands
Information and Management
Using usability factors to predict the e-commerce user experience
Computing information technology
Journal of the American Society for Information Science and Technology - Part I: Information seeking research
Integrating perceived playfulness into expectation-confirmation model for web portal context
Information and Management
Acceptance of internet-based learning medium: the role of extrinsic and intrinsic motivation
Information and Management
A Model of Playfulness and Flow in Virtual Reality Interactions
Presence: Teleoperators and Virtual Environments
Web Acceptance Model (WAM): Moderating effects of user experience
Information and Management
Information and Management
Computers in Human Behavior
Determining factors of the use of e-learning environments by university teachers
Computers & Education
End-user adoption of animated interface agentsin everyday work applications
Behaviour & Information Technology
A model of user adoption of interface agents for email notification
Interacting with Computers
Continued use of a Chinese online portal: an empirical study
Behaviour & Information Technology
What Factors Influence the Individual Impact of the Web? An Initial Model
Electronic Markets
Behaviour & Information Technology
International Journal of Electronic Commerce
User acceptance of computer-mediated communication: The SkypeOut case
Expert Systems with Applications: An International Journal
Computers in Human Behavior
Integrating perceived playfulness into expectation-confirmation model for web portal context
Information and Management
Acceptance of Internet-based learning medium: the role of extrinsic and intrinsic motivation
Information and Management
Web service success factors from users' behavioral perspective
CSCWD'06 Proceedings of the 10th international conference on Computer supported cooperative work in design III
User acceptance of wireless technology in organizations: A comparison of alternative models
Computer Standards & Interfaces
User acceptance of hedonic information systems
MIS Quarterly
Facilitators and benefits of using Mobile Entertainment Services
International Journal of Mobile Communications
Information Processing and Management: an International Journal
A diagnostic model using a clustering scheme
ICCSA'06 Proceedings of the 6th international conference on Computational Science and Its Applications - Volume Part I
CIT'04 Proceedings of the 7th international conference on Intelligent Information Technology
Comparison of mobile-blogging acceptance between Indonesia and Taiwan
International Journal of Mobile Communications
Corporate career presences on social network sites: an analysis of hedonic and utilitarian value
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Moderating Effects of Utilitarian and Hedonic Values on Information Technology Continuance
ACM Transactions on Computer-Human Interaction (TOCHI)
Electronic Commerce Research
A Comparative Study of the Effects of Low and High Uncertainty Avoidance on Continuance Behavior
Journal of Global Information Management
Modelling Factors Influencing Early Adopters' Purchase Intention Towards Online Music
International Journal of Technology and Human Interaction
The influence of user affect in online information disclosure
The Journal of Strategic Information Systems
Journal of Theoretical and Applied Electronic Commerce Research
The adoption of gamification in e-banking
Proceedings of the 2013 International Conference on Information Systems and Design of Communication
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This study examines the influence of the individual characteristic of playfulness on the use of the World Wide Web (WWW). Previous research suggests that microcomputer playfulness has an effect on computer usage in general, and we found support for a similar relationship in WWW use. Two samples of students were surveyed in this study; one consisting of undergraduate students and the other comprised of graduate students. Our findings also suggest that both intrinsic and extrinsic factors affect WWW use differentially for entertainment purposes and for course work purposes. Our study confirms previous research in that we found that ability to use the computer has a positive effect on WWW usage.