ARTSccelerated ray-tracing system
IEEE Computer Graphics and Applications
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Comparison of three curve intersection algorithms
Computer-Aided Design
Rendering antialiased shadows with depth maps
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Illumination and color in computer generated imagery
Illumination and color in computer generated imagery
An introduction to ray tracing
An introduction to ray tracing
Radiosity and realistic image synthesis
Radiosity and realistic image synthesis
A New Algorithm for Interactive Graphics on Multicomputers
IEEE Computer Graphics and Applications
Frameless rendering: double buffering considered harmful
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Image parallel ray tracing using static load balancing and data prefetching
Parallel Computing - Special issue on applications: parallel graphics and visualisation
Rendering large scenes using parallel ray tracing
Parallel Computing - Special issue on applications: parallel graphics and visualisation
Interactive reflections on curved objects
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A non-photorealistic lighting model for automatic technical illustration
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Interactive ray tracing for isosurface rendering
Proceedings of the conference on Visualization '98
Ray-Tracing Triangular Trimmed Free-Form Surfaces
IEEE Transactions on Visualization and Computer Graphics
IEEE Computer Graphics and Applications
Ray tracing parametric patches
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
A reflectance model for computer graphics
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Beam tracing polygonal objects
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Interactive Realism for Visualization Using Ray Tracing
VIS '95 Proceedings of the 6th conference on Visualization '95
Bounded-Error Interactive Ray Tracing
Bounded-Error Interactive Ray Tracing
Parallel lumigraph reconstruction
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
Overlapping multi-processing and graphics hardware acceleration: performance evaluation
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Interactive global illumination in dynamic scenes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Ray tracing on programmable graphics hardware
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
SaarCOR: a hardware architecture for ray tracing
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Interactive ray tracing of time varying data
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
Interactive headlight simulation: a case study of interactive distributed ray tracing
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
Interactive global illumination using fast ray tracing
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Interactive Ray Tracing for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
A Benchmark for Animated Ray Tracing
IEEE Computer Graphics and Applications
Perceptually-driven decision theory for interactive realistic rendering
ACM Transactions on Graphics (TOG)
Interactive visibility culling in complex environments using occlusion-switches
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Realistic Rendering in Real-Time
Euro-Par '02 Proceedings of the 8th International Euro-Par Conference on Parallel Processing
Parallel ray tracing on a chip
Practical parallel rendering
Photon mapping on programmable graphics hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Interactive shadow generation in complex environments
ACM SIGGRAPH 2003 Papers
Combining edges and points for interactive high-quality rendering
ACM SIGGRAPH 2003 Papers
Interactive global illumination in complex and highly occluded environments
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Detail to attention: exploiting visual tasks for selective rendering
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
An Architecture for Java-Based Real-Time Distributed Visualization
IEEE Transactions on Visualization and Computer Graphics
Interactive Ray Tracing on Reconfigurable SIMD MorphoSys
DATE '03 Proceedings of the conference on Design, Automation and Test in Europe: Designers' Forum - Volume 2
Interactive ray tracing of free-form surfaces
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Radio-wave propagation prediction using ray-tracing techniques on a network of workstations (NOW)
Journal of Parallel and Distributed Computing
Realtime ray tracing of dynamic scenes on an FPGA chip
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
KD-tree acceleration structures for a GPU raytracer
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
RPU: a programmable ray processing unit for realtime ray tracing
ACM SIGGRAPH 2005 Papers
Faster Isosurface Ray Tracing Using Implicit KD-Trees
IEEE Transactions on Visualization and Computer Graphics
Distributed Interactive Ray Tracing of Dynamic Scenes
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Distributed Interactive Ray Tracing for Large Volume Visualization
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Memory sharing for interactive ray tracing on clusters
Parallel Computing - Parallel graphics and visualization
Interactive image-space techniques for approximating caustics
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Interactive ray tracing on reconfigurable SIMD MorphoSys
ASP-DAC '03 Proceedings of the 2003 Asia and South Pacific Design Automation Conference
Ray tracing animated scenes using coherent grid traversal
ACM SIGGRAPH 2006 Papers
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Sample-Based Cameras for Feed Forward Reflection Rendering
IEEE Transactions on Visualization and Computer Graphics
Exploring the use of ray tracing for future games
Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Interactive ray tracing for volume visualization
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Real-time rendering systems in 2010
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Photon mapping on programmable graphics hardware
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Ray tracing on programmable graphics hardware
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Ray tracing deformable scenes using dynamic bounding volume hierarchies
ACM Transactions on Graphics (TOG)
Improving frameless rendering by focusing on change
ACM SIGGRAPH 2002 conference abstracts and applications
Parallel selective rendering of high-fidelity virtual environments
Parallel Computing
A Coherent Grid Traversal Approach to Visualizing Particle-Based Simulation Data
IEEE Transactions on Visualization and Computer Graphics
Packet-based whitted and distribution ray tracing
GI '07 Proceedings of Graphics Interface 2007
Eikonal rendering: efficient light transport in refractive objects
ACM SIGGRAPH 2007 papers
Massive model visualization using realtime ray tracing
ACM SIGGRAPH 2007 courses
High quality rendering using ray tracing and photon mapping
ACM SIGGRAPH 2007 courses
Rethinking graphics and gaming courses because of fast ray tracing
ACM SIGGRAPH 2007 educators program
B-KD trees for hardware accelerated ray tracing of dynamic scenes
GH '06 Proceedings of the 21st ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware
Exploring a Boeing 777: Ray Tracing Large-Scale CAD Data
IEEE Computer Graphics and Applications
Education: Fast ray tracing and the potential effects on graphics and gaming courses
Computers and Graphics
Advanced global illumination using photon mapping
ACM SIGGRAPH 2008 classes
Massive model visualization using realtime ray tracing
ACM SIGGRAPH 2008 classes
StreamRay: a stream filtering architecture for coherent ray tracing
Proceedings of the 14th international conference on Architectural support for programming languages and operating systems
Hardware-accelerated global illumination by image space photon mapping
Proceedings of the Conference on High Performance Graphics 2009
Ray tracing on a cell cluster for virtual environments
Proceedings of the 2009 Computer Graphics International Conference
OptiX: a general purpose ray tracing engine
ACM SIGGRAPH 2010 papers
Razor: An architecture for dynamic multiresolution ray tracing
ACM Transactions on Graphics (TOG)
Proceedings of the 2011 SIGGRAPH Asia Conference
Stylization-based ray prioritization for guaranteed frame rates
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
I3D '12 Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
3D rasterization: a bridge between rasterization and ray casting
Proceedings of Graphics Interface 2012
Special Section on CANS: Ray prioritization using stylization and visual saliency
Computers and Graphics
Compact, fast and robust grids for ray tracing
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Realtime caustics using distributed photon mapping
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Interactive sampling and rendering for complex and procedural geometry
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Interactive distributed ray tracing of highly complex models
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Interactive rendering using the render cache
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Towards interactive photorealistic rendering of indoor scenes: a hybrid approach
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Interactive screen-space accurate photon tracing on GPUs
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
A case study: visualizing material point method data
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
EG PGV'04 Proceedings of the 5th Eurographics conference on Parallel Graphics and Visualization
An application of scalable massive model interaction using shared-memory systems
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Accelerating the irradiance cache through parallel component-based rendering
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Interactive particle visualization with advanced shading models using lazy evaluation
EG PGV'07 Proceedings of the 7th Eurographics conference on Parallel Graphics and Visualization
Asynchronous BVH construction for ray tracing dynamic scenes on parallel multi-core architectures
EG PGV'07 Proceedings of the 7th Eurographics conference on Parallel Graphics and Visualization
Interactive iso-surface ray tracing of massive volumetric data sets
EG PGV'07 Proceedings of the 7th Eurographics conference on Parallel Graphics and Visualization
High-fidelity rendering of animations on the grid: a case study
EG PGV'08 Proceedings of the 8th Eurographics conference on Parallel Graphics and Visualization
Time-constrained high-fidelity rendering on local desktop grids
EG PGV'09 Proceedings of the 9th Eurographics conference on Parallel Graphics and Visualization
Improving Data Locality for Efficient In-Core Path Tracing
Computer Graphics Forum
On-demand transmission model for remote visualization using image-based rendering
Concurrency and Computation: Practice & Experience
Hybrid ray tracing and path tracing of Bezier surfaces using a mixed hierarchy
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
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