On complexity as bounded rationality (extended abstract)
STOC '94 Proceedings of the twenty-sixth annual ACM symposium on Theory of computing
The future of computational complexity theory: part I
ACM SIGACT News
Preemptive scheduling of parallel jobs on multiprocessors
Proceedings of the seventh annual ACM-SIAM symposium on Discrete algorithms
Combinatorial optimization games
SODA '97 Proceedings of the eighth annual ACM-SIAM symposium on Discrete algorithms
Algorithms, games, and the internet
STOC '01 Proceedings of the thirty-third annual ACM symposium on Theory of computing
Load Balancing in Distributed Systems: An Approach Using Cooperative Games
IPDPS '02 Proceedings of the 16th International Parallel and Distributed Processing Symposium
Membership for Core of LP Games and Other Games
COCOON '01 Proceedings of the 7th Annual International Conference on Computing and Combinatorics
On the core of the multicommodity flow game
Proceedings of the 4th ACM conference on Electronic commerce
Total balancedness condition for Steiner tree games
Discrete Applied Mathematics
Matching games: the least core and the nucleolus
Mathematics of Operations Research
Cooperative facility location games
Journal of Algorithms - Special issue: SODA 2000
Traveling salesman games with the Monge property
Discrete Applied Mathematics
On complexity of single-minded auction
Journal of Computer and System Sciences
On the core of the multicommodity flow game
Decision Support Systems - Special issue: The fourth ACM conference on electronic commerce
Marginal contribution nets: a compact representation scheme for coalitional games
Proceedings of the 6th ACM conference on Electronic commerce
An analysis of the shapley value and its uncertainty for the voting game
Proceedings of the fourth international joint conference on Autonomous agents and multiagent systems
Finding nucleolus of flow game
SODA '06 Proceedings of the seventeenth annual ACM-SIAM symposium on Discrete algorithm
Multi-attribute coalitional games
EC '06 Proceedings of the 7th ACM conference on Electronic commerce
Complexity of constructing solutions in the core based on synergies among coalitions
Artificial Intelligence
On the computational complexity of coalitional resource games
Artificial Intelligence
The communication complexity of coalition formation among autonomous agents
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
Core Stability of Minimum Coloring Games
Mathematics of Operations Research
A randomized method for the shapley value for the voting game
Proceedings of the 6th international joint conference on Autonomous agents and multiagent systems
Computing the Banzhaf power index in network flow games
Proceedings of the 6th international joint conference on Autonomous agents and multiagent systems
Computer science and game theory
Communications of the ACM - Designing games with a purpose
A linear approximation method for the Shapley value
Artificial Intelligence
An anytime approximation method for the inverse Shapley value problem
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
Divide and conquer: false-name manipulations in weighted voting games
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
Power and stability in connectivity games
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
A tractable and expressive class of marginal contribution nets and its applications
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 3
The Complexity of Power-Index Comparison
AAIM '08 Proceedings of the 4th international conference on Algorithmic Aspects in Information and Management
Polynomial calculation of the Shapley value based on sampling
Computers and Operations Research
Reasoning about coalitional games
Artificial Intelligence
Note: The complexity of power-index comparison
Theoretical Computer Science
Power in threshold network flow games
Autonomous Agents and Multi-Agent Systems
Computing the nucleolus of weighted voting games
SODA '09 Proceedings of the twentieth Annual ACM-SIAM Symposium on Discrete Algorithms
Overlapping Coalition Formation
WINE '08 Proceedings of the 4th International Workshop on Internet and Network Economics
Restricted Core Stability of Flow Games
WINE '08 Proceedings of the 4th International Workshop on Internet and Network Economics
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Boolean combinations of weighted voting games
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
On representing coalitional games with externalities
Proceedings of the 10th ACM conference on Electronic commerce
Network bargaining: algorithms and structural results
Proceedings of the 10th ACM conference on Electronic commerce
A Stochastic Programming Duality Approach to Inventory Centralization Games
Operations Research
A compact representation scheme for coalitional games in open anonymous environments
AAAI'06 Proceedings of the 21st national conference on Artificial intelligence - Volume 1
Computational complexity of weighted threshold games
AAAI'07 Proceedings of the 22nd national conference on Artificial intelligence - Volume 1
On the dimensionality of voting games
AAAI'08 Proceedings of the 23rd national conference on Artificial intelligence - Volume 1
Infeasibility certificates and the complexity of the core in coalitional games
IJCAI'07 Proceedings of the 20th international joint conference on Artifical intelligence
Complexity of determining nonemptiness of the core
IJCAI'03 Proceedings of the 18th international joint conference on Artificial intelligence
On the computational complexity of coalitional resource games
Artificial Intelligence
Complexity of constructing solutions in the core based on synergies among coalitions
Artificial Intelligence
Solving coalitional resource games
Artificial Intelligence
Coalitional affinity games and the stability gap
IJCAI'09 Proceedings of the 21st international jont conference on Artifical intelligence
Simple coalitional games with beliefs
IJCAI'09 Proceedings of the 21st international jont conference on Artifical intelligence
On the complexity of compact coalitional games
IJCAI'09 Proceedings of the 21st international jont conference on Artifical intelligence
GameNets'09 Proceedings of the First ICST international conference on Game Theory for Networks
On the core of the multicommodity flow game
Decision Support Systems - Special issue: The fourth ACM conference on electronic commerce
Approximating power indices: theoretical and empirical analysis
Autonomous Agents and Multi-Agent Systems
On the computational complexity of weighted voting games
Annals of Mathematics and Artificial Intelligence
Majority equilibrium for public facility allocation
COCOON'03 Proceedings of the 9th annual international conference on Computing and combinatorics
CJCDGCGT'05 Proceedings of the 7th China-Japan conference on Discrete geometry, combinatorics and graph theory
Core stability of vertex cover games
WINE'07 Proceedings of the 3rd international conference on Internet and network economics
Some new cooperative coverage facility location games
Proceedings of the Behavioral and Quantitative Game Theory: Conference on Future Directions
A logic-based representation for coalitional games with externalities
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
Enumeration and exact design of weighted voting games
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
Honor among thieves: collusion in multi-unit auctions
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
On agent types in coalition formation problems
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
Monotone cooperative games and their threshold versions
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
Computational Aspects of Extending the Shapley Value to Coalitional Games with Externalities
Proceedings of the 2010 conference on ECAI 2010: 19th European Conference on Artificial Intelligence
A Network Flow Approach to Coalitional Games
Proceedings of the 2010 conference on ECAI 2010: 19th European Conference on Artificial Intelligence
Proof systems and transformation games
MFCS'10 Proceedings of the 35th international conference on Mathematical foundations of computer science
Non-transferable utility coalitional games via mixed-integer linear constraints
Journal of Artificial Intelligence Research
Capacity Allocation and Scheduling in Supply Chains
Operations Research
Efficient computation of the shapley value for centrality in networks
WINE'10 Proceedings of the 6th international conference on Internet and network economics
ICLA'11 Proceedings of the 4th Indian conference on Logic and its applications
Cooperative games with overlapping coalitions
Journal of Artificial Intelligence Research
An approach for multi-objective categorization based on the game theory and Markov process
Applied Soft Computing
On the complexity of core, kernel, and bargaining set
Artificial Intelligence
Multi-agent coalition formation for distributed area coverage
CARE@AI'09/CARE@IAT'10 Proceedings of the CARE@AI 2009 and CARE@IAT 2010 international conference on Collaborative agents - research and development
Stable partitions in additively separable hedonic games
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Complexity of coalition structure generation
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Computing stable outcomes in hedonic games with voting-based deviations
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
Cooperatives of distributed energy resources for efficient virtual power plants
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
Using Theorema in the formalization of theoretical economics
MKM'11 Proceedings of the 18th Calculemus and 10th international conference on Intelligent computer mathematics
The least-core of threshold network flow games
MFCS'11 Proceedings of the 36th international conference on Mathematical foundations of computer science
Theoretical Computer Science
ICQT'11 Proceedings of the 7th international conference on Internet charging and QoS technologies: economics of converged, internet-based networks
Making economic theory operational
WINE'06 Proceedings of the Second international conference on Internet and Network Economics
Note on an auction procedure for a matching game in polynomial time
AAIM'06 Proceedings of the Second international conference on Algorithmic Aspects in Information and Management
WINE'05 Proceedings of the First international conference on Internet and Network Economics
Majority equilibrium of distribution centers allocation in supply chain management
WINE'05 Proceedings of the First international conference on Internet and Network Economics
Sequentially optimal repeated coalition formation under uncertainty
Autonomous Agents and Multi-Agent Systems
Manipulating the quota in weighted voting games
Artificial Intelligence
Graph-based coalitional games: an analysis via characteristics
Proceedings of the 5th International ICST Conference on Performance Evaluation Methodologies and Tools
Core stability of minimum coloring games
WG'04 Proceedings of the 30th international conference on Graph-Theoretic Concepts in Computer Science
An analysis of the shapley value and its uncertainty for the voting game
AMEC'05 Proceedings of the 2005 international conference on Agent-Mediated Electronic Commerce: designing Trading Agents and Mechanisms
Dynamics of profit-sharing games
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume One
Optimal partitions in additively separable hedonic games
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume One
On the complexity of the core over coalition structures
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume One
Concise characteristic function representations in coalitional games based on agent types
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume One
The Shapley value as a function of the quota in weighted voting games
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume One
Complexity of core allocation for the bin packing game
Operations Research Letters
Fair cost allocations under conflicts - a game-theoretic point of view -
Discrete Optimization
Dynamic reconfiguration in modular robots using graph partitioning-based coalitions
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Coalitional stability in structured environments
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
Overlapping coalition formation games: charting the tractability frontier
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
Algorithms for core stability, core largeness, exactness, and extendability of flow games
COCOON'07 Proceedings of the 13th annual international conference on Computing and Combinatorics
Complementary cooperation, minimal winning coalitions, and power indices
Theoretical Computer Science
Approximate core allocation for large cooperative security games
ISRN Communications and Networking
Computing desirable partitions in additively separable hedonic games
Artificial Intelligence
Coalition structure generation over graphs
Journal of Artificial Intelligence Research
Proof systems and transformation games
Annals of Mathematics and Artificial Intelligence
On the complexity of undominated core and farsighted solution concepts in coalitional games
Proceedings of the 2013 international conference on Autonomous agents and multi-agent systems
ACM Transactions on Sensor Networks (TOSN)
Efficient computation of the shapley value for game-theoretic network centrality
Journal of Artificial Intelligence Research
Computing cooperative solution concepts in coalitional skill games
Artificial Intelligence
IJCAI'13 Proceedings of the Twenty-Third international joint conference on Artificial Intelligence
Coalitional games via network flows
IJCAI'13 Proceedings of the Twenty-Third international joint conference on Artificial Intelligence
Sharing rewards in cooperative connectivity games
Journal of Artificial Intelligence Research
A heuristic approximation method for the Banzhaf index for voting games
Multiagent and Grid Systems
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